Table of contents
Introduction
In 3ds Max, the editable polygon edge level (Edge Level) refers to the edge (line segment) level that you can directly edit when editing the polygon mesh. You can edit the sides of polygons by selecting, moving, rotating, scaling, and more to adjust the object's shape and appearance. Editing at the polygon edge level allows you fine-grained control at the object's edge level to adjust and deform the object's appearance. Note that editing edges may affect the object's topology and appearance, so be careful when editing, you can always undo the operation to get back to the previous state.
example
1. Edit Edge
(1) Insert vertices
Click the "Insert Vertex" button to insert a vertex anywhere on the edge
(2) remove
You can select the side that needs to be deleted, and then click the "Remove" button
Note: If you directly press the delete key to delete the edge, the face will be deleted together
(3) Division
If we want to divide an object into two parts according to the edge, we can use the "split" command
Let's select an edge first
Then click the "Loop" button to select all the edges of this circle
At this time, we click the "Split" button, and there is no change on the surface. In fact, the plane has been divided into two parts by us along this edge.
At this point we can see through the element level
We can perform operations such as moving each element individually
(4) extrusion
We select an edge
Click "Extrusion", you can set the extrusion width and extrusion height
(5) Corner cutting
It is equivalent to cutting one side line into two side lines, and you can set the chamfering amount, the number of segments, whether to open the chamfering, etc.
(6) welding
We select the following two edges
Click "Weld" to weld the two edges together
(7) bridge
As shown in the figure below, you can see that a part is missing
We can fill this gap with the bridge command
First select the edge to connect
Then click the "Bridge" button, and you can see that the gap is filled.
(8) connection
If you want to directly connect a line between two edges, you need to use the connect command
As shown below
We want to create a connection line like this:
First frame select the following border
Then click "Connect"
We can also set the number of segments, shrinkage and offset for the join
2. Edit geometry
(1) create
Click the "Create" button to help us create a line segment between two points
(2) Collapse
The "collapse" command can help us collapse the selected edge into a point
For example, here I select the following 4 edges
Then click the "Collapse" button, the effect is as follows, you can see that the edge we selected collapses into a point
(3) Additional
The "Attach" command can attach multiple editable polys into one editable poly, but the two polygons are different elements in one polygon.
(4) Separation
Through the split command, we can separate a polygon into multiple polygons
For example, I select the following two edges
click the detach button
At this point, two polygons are separated