[3Ds Max] Simple use of graphics merge command

Example (setting text on a sphere)

1. First create a sphere and a text here

2. Select the sphere, click the graphics merge button in the compound object

Click the "Pick Graphics" button, then select the text, and you can see that the text has been projected on the sphere

3. Next is the introduction of some common parameters

When we click on "Cookie Cut", we can see that there will be hollow text on the sphere

If you then check "Invert"

 

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Origin blog.csdn.net/ChaoChao66666/article/details/132359967