[3Ds Max] Simple use of editable polygon "boundary" level

Table of contents

example

(1) extrusion

(2) Insert vertices

(3) Corner cutting

(4) Use the selected content to create graphics

(5) sealing

(6) bridge


example

Here we first create a cuboid, and then delete the key part to form a cuboid with missing upper and lower bottom surfaces, so that there will be two optional boundaries

(1) extrusion

You can set the width and height of the extrusion

(2) Insert vertices

We can insert vertices on the boundary with the "Insert Vertex" command 

(3) Corner cutting

Through the "Chamfer" command, you can set parameters such as the amount of side chamfer and the number of segments

(4) Use the selected content to create graphics

This feature creates an editable spline exactly like the boundary

(5) sealing

Can close the gap in the border

(6) bridge

Two borders can be bridged

 The number of segments can be set

 taper can be set

Offset can be set

 You can set the twist

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Origin blog.csdn.net/ChaoChao66666/article/details/132414565