实现一个简单小游戏-三子棋
头文件:game.h
#ifndef __GAME_H__
#define __GAME_H__
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<windows.h>
#include<time.h>
#define ROW 3
#define COL 3
void game();
#endif
主函数:main.c
#include "game.h"
void menu()
{
printf("************************\n");
printf("****1.play****2.exit****\n");
printf("************************\n");
}
int main()
{
int input = 0;
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)//游戏入口
{
case 1: game(); break;
case 2: exit(0);
default:printf("选择错误!\n"); break;
}
} while (input);
system("pause");
return 0;
}
游戏实现函数:game.h
#include"game.h"
void displayBoard(char board[ROW][COL], int col)//显示棋盘函数
{
int i = 0;
for (i = 0; i < ROW; i++)
{
printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
if (i < (ROW - 1))
{
printf("---|---|---\n");
}
}
}
void playerMove(char board[][COL], int row)//玩家落子
{
//int flag=0;
int x, y;
do
{
printf("Please enter <x,y>:");
scanf("%d,%d", &x, &y);
if (x > 0 && x < 4 && y > 0 && y < 4)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = 'x';
// flag = 1;
break;
}
else
{
printf("This Place Is Already Occupied,Please Select Anothor!\n");
}
}
else
{
printf("Error input!try again\n");
}
} while (1);
}
void computerMove(char board[][COL], int row)//电脑随机落子
{
srand((unsigned long)time(NULL));
do
{
int x = rand() % ROW;
int y = rand() % COL;
if (board[x][y] == ' ')
{
board[x][y] = 'o';
break;
}
} while (1);
}
int isFull(char board[][COL], int row)//检查棋盘是否已下满
{
int i = 0;
for (; i < row; i++)
{
int j = 0;
for (; j < COL; j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
char isWin(char board[][COL], int row)//检查是否分出胜负
{
int i = 0;
for (; i < ROW; i++)
{
if (board[i][0] == board[i][1] && \
board[i][1] == board[i][2] && \
board[i][1] != ' ')
return board[i][0];
}
for (i = 0; i < COL; i++)
{
if (board[0][i] == board[1][i] && \
board[1][i] == board[2][i] && \
board[2][i] != ' ')
return board[2][i];
}
if (board[0][0] == board[1][1] && \
board[1][1] == board[2][2] && \
board[1][1] != ' ')
return board[1][1];
if (board[0][2] == board[1][1] && \
board[1][1] == board[2][0] && \
board[1][1] != ' ')
return board[1][1];
if (isFull(board, ROW))
return 'q';
return ' ';
}
void game()//游戏函数
{
char ret;
char board[ROW][COL];
memset(board, ' ', ROW*COL);
do
{
system("CLS");
displayBoard(board, ROW); //显示游戏面板
playerMove(board, ROW); //玩家先走
ret = isWin(board, ROW); //将玩家的棋子通过isWin函数返回给ret x代表玩家,o代表电脑 ,q代表平局
if (ret != ' ')
{
break;
}
computerMove(board, ROW);
ret = isWin(board, ROW);
} while (ret == ' '); //如果棋盘上有空位则继续循环,直到棋盘下满为止
if (ret == 'q')
{
printf("哈哈,平局!\n");
}
else if (ret == 'x')
{
printf("恭喜!你赢了\n");
}
else if (ret == 'o')
{
printf("很遗憾,电脑赢了!\n");
}
else
{
printf("debug!\n");
}
}