在这里插入代码片
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
int Menu() {
printf("==============\n");
printf(" 1.开始游戏\n");
printf(" 2.退出游戏\n");
printf("请输入您的选择\n");
printf("==============\n");
int choice = 0;
scanf("%d", &choice);
return choice;
}
#define MAX_ROW 3
#define MAX_COL 3
char chess_board[MAX_ROW][MAX_COL];
void Init() {
for (int row = 0; row < MAX_ROW; ++row) {
for (int col = 0; col < MAX_COL; ++col) {
chess_board[row][col] = ' ';
}
}
//设置随机数种子
srand((unsigned int)time(0));
}
void print() {
for (int row = 0; row < MAX_ROW; ++row) {
printf("| %c | %c | %c |\n", chess_board[row][0],chess_board[row][1],
chess_board[row][2]);
printf("|---|---|---|\n");
}
system("pause");
}
void playmove() {
printf("玩家落子\n");
while (1) {
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
//检查落子是否合法
if (row < 0 || row >= MAX_ROW ||
col < 0 || col >= MAX_COL) {
printf("您的输入有误,请重新输入\n");
continue;
}
else if (chess_board[row][col] != ' ') {
printf("您的输入已被占用,请重新输入\n");
continue;
}
else {
chess_board[row][col] = '*';
break;
}
}
return;
}
//如果棋盘满了,返回1,否则返回0
int IsFull() {
for (int row=0; row < MAX_ROW; ++row) {
for (int col = 0; col < MAX_COL; ++col) {
if (chess_board[row][col] != ' ')
return 0;
}
}
return 1;
}
//返回值代表胜利者
//*代表玩家
//x代表电脑
//p代表和棋
//' '代表棋盘未满
int judgement(){
while (1) {
//判断行
for (int row = 0; row < MAX_ROW; ++row) {
if (chess_board[row][0] == chess_board[row][1]
&& chess_board[row][0] == chess_board[row][2])
return chess_board[row][0];
}
//判断列
for (int col = 0; col < MAX_COL; ++col) {
if (chess_board[0][col] == chess_board[1][col]
&& chess_board[0][col] == chess_board[2][col])
return chess_board[0][col];
}
//判断正对角线
if (chess_board[0][0] == chess_board[1][1]
&& chess_board[0][0] == chess_board[2][2])
return chess_board[0][0];
//判断反对角线
if (chess_board[0][2] == chess_board[1][1]
&& chess_board[0][2] == chess_board[2][0])
return chess_board[0][2];
}
if (IsFull()) {
return 'p';
}
return ' ';
}
void cmpmove() {
printf("电脑落子\n");
while (1) {
int row = rand() % 3;
int col = rand() % 3;
if (chess_board[row][col] != ' ') {
continue;
}
else {
chess_board[row][col] = 'x';
break;
}
}
printf("电脑落子完毕\n");
}
void Game() {
//初始化棋盘
Init();
char winner = ' ';
while (1) {
//打印棋盘
print();
//玩家落子
playmove();
//判断胜负
winner=judgement();
if (winner != ' ') {
break;
}
//电脑落子
cmpmove();
//判断胜负
winner=judgement();
if (winner != ' ') {
break;
}
//打印棋盘
print();
}
if (winner == '*') {
printf("您赢了\n");
}
else if (winner == 'x') {
printf("您输了\n");
}
else if (winner == 'p') {
printf("您和电脑半斤八两\n");
}
else {
printf ("不好意思,代码敲错了\n" );
}
}
int main() {
while (1){
int choice = Menu();
if (choice == 1) {
Game();
}
else if (choice == 2) {
printf("再见\n");
break;
}
else {
printf("您的输入有误!\n");
}
}
system("pause");
return 0;
}
c语言[ 简单的三子棋小游戏]
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转载自blog.csdn.net/tianyuzilin/article/details/89402433
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