用函数写了个三子棋小游戏
text.c//游戏模块的测试
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void menu()
{
printf("|----------------------------------------|\n");
printf("| |\n");
printf("| 1.play 0.exit |\n");
printf("| |\n");
printf("|----------------------------------------|\n");
}
void game()
{
char win = 0;
char board[ROW][COL] = { 0 };
PrintfBoard(board, ROW, COL);
InitBoard(board, ROW, COL);
while (1)
{
Player_move(board, ROW, COL);
PrintfBoard(board, ROW, COL);
win = Checkwin(board, ROW, COL);
if (win != ' ')
{
break;
}
Computer_move(board, ROW, COL);
PrintfBoard(board, ROW, COL);
win = Checkwin(board, ROW, COL);
if (win != ' ')
{
break;
}
}
if (win == 'X')
{
printf("玩家赢\n");
}
else if (win == 'O')
{
printf("电脑赢\n");
}
else if (win == 'Q')
{
printf("平局\n");
}
}
void main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请做出选择:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏");
break;
default:
printf("选择错误,请重新选择");
break;
}
}
while (input);
system("pause");
}
game.h//游戏模块的申明
#ifndef __GAME_H__
#define __GAME_H__
#define ROW 3
#define COL 3
void PrintfBoard(char board[ROW][COL], int row, int col);
void InitBoard(char board[ROW][COL], int row, int col);
void Player_move(char board[ROW][COL],int row,int col);
void Computer_move(char board[ROW][COL], int row, int col);
char Checkwin(char board[ROW][COL],int row,int col);
#include<stdio.h>
#include<time.h>
#include<stdlib.h>
#endif
game.c//游戏模块的实现
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void PrintfBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
printf("| %c | %c | %c | \n",board[i][0],board[i][1],board[i][2]);
if (i < row - 1)
{
printf("|---|---|---|\n");
}
}
}
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void Player_move(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
printf("请玩家下棋:");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x-1][y-1] == ' ')
{
board[x - 1][y - 1] = 'X';
break;
}
else
{
printf("选择坐标错误,请重新选择\n");
}
}
else
{
printf("坐标不合法\n");
}
}
}
void Computer_move(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑下棋:\n");
while (1)
{
x = rand( ) % row;
y = rand( ) % col;
if (board[x][y] == ' ')
{
board[x][y] = 'O';
break;
}
}
}
int Isfull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
char Checkwin(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
{
return board[i][0];
}
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
{
return board[0][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
if (Isfull(board, ROW, COL)==1)
{
return 'Q';
}
return ' ';
}