源代码:
头文件game.h
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<time.h>
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL], int row, int col);
void PrintBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row,int col);
game.c
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
memset(board, ' ', row*col);
}
//打印棋盘
void PrintBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i <row; i++)
{
for (int j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (i < row - 1)
{
for (int j =0; j < col; j++)
{
printf("---" );
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
}
void PlayerMove(char board[ROW][COL], int row, int col)//玩家下棋
{
int x = 0;
int y = 0;
printf("玩家走->\n");
while (1)
{
printf("请玩家选择所下棋子的坐标->");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= row&&y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("坐标被占用!\n");
}
}
else
{
printf("坐标不存在,请重新输入!\n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑走->\n");
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
static IsFull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; ++i)
{
for (j = 0; j < col; ++j)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; ++i)//同行
{
j = 0;
while (j < col)
{
if (board[i][0] == board[i][j])
{
j++;
}
else
break;
}
if (j == col&&board[i][0] != ' ')
{
return board[i][0];
}
}
for (j = 0; j < col; ++j)//同列
{
i = 0;
while (i < row)
{
if (board[0][j] == board[i][j])
{
i++;
}
else
break;
}
if (i == row&&board[0][j] != ' ')
{
return board[0][j];
}
}
for (i = 0; i < row; ++i)//主对角线
{
if (board[0][0] == board[i][i])
{
continue;
}
else
break;
}
if (i == row&&board[0][0] != ' ')
{
return board[0][0];
}
for (i = 0; i < row; ++i)//副对角线
{
j = row - 1 - i;
if (board[0][row - 1] == board[i][j])
{
continue;
}
else
break;
}
if (i == row&&board[0][row - 1] != ' ')
{
return board[0][row - 1];
}
if (IsFull(board, row, col) == 1)
{
return 'Q';
}
return 'C';
}
游戏测试test.c
#include"game.h"
void menu()
{
printf("***************************\n");
printf("******* 1.Play *******\n");
printf("******* 0.Exit *******\n");
printf("***************************\n");
}
void game()
{
char ret = 0;
char board[ROW][COL] = { 0 };
InitBoard(board, ROW, COL);
PrintBoard(board, ROW, COL);//打印棋盘
while (1)
{
PlayerMove(board, ROW, COL);//用户下棋
PrintBoard(board, ROW, COL);
ret=IsWin(board, ROW, COL);
if (ret != 'C')
{
break;
}
ComputerMove(board, ROW, COL);//电脑下棋
PrintBoard(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != 'C')
{
break;
}
}
if ('*' == ret)
{
printf("玩家赢!\n");
}
else if ('#' == ret)
{
printf("电脑赢!\n");
}
else if ('Q' == ret)
{
printf("平局!\n");
}
}
void test()
{
//调取函数菜单
int input = 0;
srand((unsigned)time(NULL));
do
{
menu();
printf("请输入你的选择:\n");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏!\n");
break;
default:
printf("输入错误,请重新输入");
break;
}
} while (input);
}
int main()
{
test();//测试三子棋
system("pause");
return 0;
}