Create Realistic Spider Web Models in 3ds Max and After Effects

Create Realistic Spider Web Models in 3ds Max and After Effects

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1. Create the spider web

step 1

Open  3ds Max .

Open 3ds Max

Open 3ds Max

step 2

Go to Create > Standard Primitives > Plane and create a plane in the front view.

create plane

create plane

step 3

Keep its length and width segs  at  80 .

part

part

step 4

Open the Modifiers list and apply a Cloth

Cloth Modifier

Cloth Modifier

step 5

With the plane selected, click the Object Properties button. In the Object Properties window, select Plane and turn on the Cloth radio button. It turns the plane into cloth.

Click the OK button.

object properties

object properties

step 6

Open the Cloth Modifier Reel. Select Groups .

group

group

step 7

With the leftmost column of planar vertices selected, click the Make Group button.

create group

create group

step 8

In the Create Group window, rename the group name to  Group001 .

create group

create group

step 9

With group 001 selected , click the "Keep " button.

keep

keep

Step 10

Select the rightmost column of plane vertices, and click the "Group" button.

create group

create group

step 11

In the Create Group window, rename the group name to  Group002 .

create group

create group

Step 12

With group 002 selected , click the "Keep " button.

keep

keep

Step 13

Go to Space Warps > Forces > Wind and place on the scene.

application wind

application wind

Step 14

With the cloth selected, click the cloth force button.

black

Step 15

It will open the Forces window. In the list of forces  in the scene with wind001 selected , click the forward arrow button.

power in the scene

Forces in Scene

Step 16

Now, wind001  appears in the "Forces in Simulation " list. Click on the OK button.

Forces in Simulation

Forces in Simulation

2.  Apply the spider web texture

step 1

I have a black and white image file of a spider web that I will use as a texture for the cloth.

spider web texture

spider web texture

step 2

Press  M  to open the material editor .

material editor

material editor

step 3

With the empty slot selected, click on the Diffuse channel. It will open the Material/Map browser window. Select Bitmap and click OK.

Material Map Browser Window

Material/Map Browser Window

step 4

Select the spiderweb.jpg image. This will be used as the texture for the cloth.

Select the spider web jpg image

Select the spiderweb.jpg image

step 5

Apply this texture to the cloth. You can see the patterned cloth of the spider web. But it's not transparent. To make it transparent, I will remove the black.

apply texture

apply texture

step 6

Drag and drop the same texture from the Diffuse channel to the Opacity channel. Select the Instance option and click the OK button.

opacity channel

opacity channel

step 7

Now you can see that the black part is gone and it becomes transparent.

transparent texture

transparent texture

2. Spider web simulation

step 1

With the cloth selected, click the Simulate button. The simulation starts and you can see the spider web simulation in the viewport.

"Simulate" button

"Simulate" button

step 2

Press  F10  to open the Render Setup window. Rendering is simulated in image sequences up to 200 frames and in TGA format (32 bit).

Render Setup window

Render Setup window

step 3

Turn on After Effects . I have a live sequence that I compose as an import. I had to composite a spider web simulation in this scene.

after opening effect

Open After Effects

step 4

Import a rendered sequence of spider web images and place them on a real-time plate. With the spiderweb layer selected, go to Effect > Generate > Fill Effect and apply it to the layer.

Select the color as white. Now hit the play button and you'll see a realistic simulation of a spider web on live action footage.

Effect Generate Fill

Effect > Generate > Fill

in conclusion

You can   make huge effects with the Cloth modifier in 3ds Max . I'll be back with more great tutorials on different aspects of cloth modifiers.

Original Link: Create Realistic Spider Web Models in 3ds Max and After Effects (mvrlink.com)

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Origin blog.csdn.net/ygtu2018/article/details/131935433