Unity3D NGUI图集切成图片

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Unity3D NGUI图集切成图片

有的时候用NGUI做好了图集,那么原图就没有必要放到Unity3D中了,严重影响Unity3D的速度。但是突然右想把图片弄出来。当然NGUI是提供了图集中单个图片另存,但是如果图片太多,比较费时间,所以用python写了个切图片的工具代码如下:

Python环境:2.7 测试通过,需要依赖Image库
NGUI版本:3.7

#coding:utf-8
#unity 图集裁剪成png
#Author:Wiker Yong
#Date:2015-07-08

import os
import sys
import argparse
import Image


def middle(str='',left='',right=''):
    # print str.index(right,str.index(left)+1)
    return str[str.index(left)+len(left):str.find(right,str.find(left)+1)]

parser = argparse.ArgumentParser(description='Unity Atlas cut to pngs')
parser.add_argument("-f",dest='file',help='cut prefab,no ext name')
parser.add_argument("-p",dest='path',help='Output path')
args = parser.parse_args()

out_path=''
if args.path != None and not os.path.exists(args.path):
    os.makedirs(args.path)
    out_path = args.path

if args.file == None:
    parser.print_help()
    sys.exit(0)

prefab_path = args.filepng
prefab_file = open(prefab_path+'.prefab')
pngname=''
x=0
y=0
w=0
h=0
while 1:
    line= prefab_file.readline()
    if not line:
        break;

    if line.startswith('  - name: '):
        pngname=middle(line,'  - name: ','\r\n')

    if line.startswith('    x: '):
        x=int(middle(line,'    x: ','\r\n'))

    if line.startswith('    y: '):
        y=int(middle(line,'    y: ','\r\n'))

    if line.startswith('    width: '):
        w=int(middle(line,'    width: ','\r\n'))

    if line.startswith('    height: '):
        h=int(middle(line,'    height: ','\r\n'))
        print pngname,x,y,w,h
        img = Image.open(prefab_path+'.png')
        region = (x,y,w+x,h+y)
        cropimg=img.crop(region)
        cropimg.save(out_path+'/'+pngname+'.png')

后续再整个Unity反编译,还原成图片了,敬请关注!

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转载自blog.csdn.net/yangwei19680827/article/details/46802585
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