void Update()
{
Debug.DrawRay(obj.transform.position,obj.transform.forward * 1000, Color.red);
if (Physics.Raycast(obj.transform.position,obj.transform.forward, out hit, 1000))
{
}
}
obj 是个物体!
void Update()
{
Debug.DrawRay(obj.transform.position,obj.transform.forward * 1000, Color.red);
if (Physics.Raycast(obj.transform.position,obj.transform.forward, out hit, 1000))
{
}
}
obj 是个物体!