Robotics Toolbox(0)

The main work ability

3D transforms

     angvec2r                        - angle/vector to SO3
     angvec2tr                       - angle/vector to SE3
     eul2r                           - Euler angles to SO3
     eul2tr                          - Euler angles to SE3
     ishomog                         - true if argument is SE3
     isrot                           - true if argument is a SO3 matrix
     oa2r                            - orientation and approach vector to SO3
     oa2tr                           - orientation and approach vector to SE3
     r2t                             - SO3 to SE3
     rt2tr                           - (R,t) to SE3
     rotx                            - SO3 for rotation about X-axis
     roty                            - SO3 for rotation about Y-axis
     rotz                            - SO3 for rotation about Z-axis
     rpy2r                           - roll/pitch/yaw angles to SO3
     rpy2tr                          - roll/pitch/yaw angles to SE3
     t2r                             - SE3 to SO3
     tr2angvec                       - SE3/SO3 to angle/vector form
     tr2eul                          - SE3/SO3 to Euler angles
     tr2rpy                          - SE3/SO3 to roll/pitch/yaw angles
     tr2rt                           - SE3 to (R,t)
     tranimate                       - animate a coordinate frame
     trchain                         - evaluate a series of transforms
     tripleangle                     - graphical interactive three angle rotation
     transl                          - set or extract the translational component of SE3
     trnorm                          - normalize SE3
     trchain                         - chain of SE(3) transforms
     trplot                          - plot SE3 as a coordinate frame
     trprint                         - print an SE3
     trotx                           - SE3 for rotation about X-axis
     troty                           - SE3 for rotation about Y-axis
     trotz                           - SE3 for rotation about Z-axis
     trscale                         - SE3 for scale change
 
   * SE3: homogeneous transformation, a 4x4 matrix, in SE(3)
   * SO3: rotation matrix, orthonormal 3x3 matrix, in SO(3)
   * Functions of the form tr2XX will also accept an SE3 or SO3 as the argument

2D transforms

     ishomog2                        - true if argument is a 3x3 matrix
     isrot2                          - true if argument is a 2x2 matrix
     rot2                            - SO2  rotation
     se2                             - create SE2
     se3                             - lift SE2 to SE3
     transl2                         - set or extract the translational component of SE2
     trchain2                        - chain of SE2 transforms
     trot2                           - SO2 rotation
     trplot2                         - plot SE2 as a coordinate frame
 
   * SE2: homogeneous transformation, a 3x3 matrix, in SE(2)
   * SO2: rotation matrix, orthonormal 2x2 matrix, in SO(2)

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转载自blog.csdn.net/qq_37761964/article/details/89554482