Amplify Shader Editor笔记-概要及工作逻辑

主界面

常用节点的快捷键

0:Int

1:Float

2:Vector2

3:Vector3

4:Vector4

5:Color

A:Add

D:Divide

L:Lerp

M:Mutiply

O:One Minus

E:Power

S:Substract

G:Get Local Var

R:Register Local Var

V:Append

U:Texture Coordinates

T:Texture Sample

B:Break to Component

K:Component Mask

X:Cross

N:Normalize

Z:Swizzle

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转载自blog.csdn.net/hello_tute/article/details/85453829