Table of contents
1. Candelabra Base
1.1 Import pictures
1.2 Take a vertex from the cube
The middle vertex should be as parallel to the X-axis as possible
1.3 Stroke with dots
Press the E key to extrude and stroke
1.4 Rotation
Select the line, click Rotate in edit mode, change the number of steps (ladders) to: 8, and check Automatic Merge
1.5 Materialization Modifier
Add thickness to the plane and apply the Solidify modifier
1.6 Delete inner front
In edit mode, delete the redundant front faces inside the object.
The L key can select continuous faces.
1.7 Blocking
Select the edge loop and press the F key, then the i key to interpolate the surface, and finally the M key to merge it into the center.
1.8 Smooth shading
Smooth coloring to make the surface of the object smooth
1.9 Surface Subdivision Modifier
Add more details and make the surface more refined
1.10 Ring cutting line (stuck line)
Through the card line, the places where edges and corners are needed are more obvious.
Before line jamming
After the line is stuck