[blender modeling function] 05 cutting and slicing tools

Blender 05 cutting and slicing tool full solution (full parameters + cutting tool skills and slicing tool skills)

1 How to use "Cut"

Click the button : Select the "Cut" tool in edit mode
Shortcut key : Cut [k]
Difference (click the button vs shortcut key) : If you click the button, the first cut will not have the adsorption effect, and the shortcut key can be used directly.
Click the button and want to absorb the effect : select some graphics, check "Only Selected" on the upper left, so that the part outside the selected area will not be cut, and the first knife that falls into the selected area will have the adsorption effect.

2 Basic operation of "cutting"

2.1 Scattered

Use shift to absorb to the midpoint (there is a hint below じつわ);
you can press " e " to terminate the cutting after cutting;
to close the cutting, double-click when cutting to the last vertex;

2.2 Angle restrictions

k cut + a [shortcut key]
Notice: Here the angle limit is based oncurrent perspective, so if you want an absolute 45° cut, remember to switch the view cut.

2.3 Three-dimensional graphic cutting

Shortcut key method: "k" to enable cutting, "c" to enable cutting through;
button method: cancel the "shading geometry" on the upper left

3 "Split" tool

(A tool that directly breaks a cube in two)
You need to select the scope of action, and then click the "Split" tool.
Empty inside/outside: cut off the inside/outside;
"Fill" → empty a surface after cutting, fill the surface (filling is not recommended if emptying is not performed);

!!!When some cut planes are relatively close to some vertices, turn on the " Axis Threshold " attachment to avoid tiny planes (adsorbed to the nearest vertices)

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Origin blog.csdn.net/snuggg/article/details/129533285