blender 02 interpolation surface tool (activate interpolation, depth, extrapolation, borders, etc..)
1 shortcut
In edit mode, interpolate surface [shortcut key] : i
PS: After dragging the object, press ctrl to produce a depth change, which can produce an effect such as (Figure 1);
2 extrapolation
Extrapolation : such as (Figure 2) the top column, extrapolation (o);
egAdding ctrl can produce the effect of the object in the middle (China Pavilion?
3 Interpolate separately
Separate interpolation : When selecting two surfaces for interpolation (i) operation, the two surfaces will be interpolated as a whole. If you need to interpolate separately, you can press "i" again;
4 boundaries
See (Fig. 2) upper column, boundary (b)
Boundary : the edge that is not connected by the face, eg (Figure 3) the yellow edge
When the boundary (b) is closed, the edge will not be interpolated, the effect is as shown in (Figure 4)