adjust obj with 3dmax

sequence

In the previous section, I downloaded a bunny model and converted it into obj online

(56 messages) Stanford rabbit model download_averagePerson's Blog-CSDN Blog

If you want to import unity, you may have to deal with it, change the size or something 

First of all, you have to understand some common sense operations of 3dmax

common sense operation

How to center the model to the viewport?

Import obj, there is nothing in the viewport... I don’t know where the model has drifted

What is the shortcut key for 3dmax view centering? _Baidu know (baidu.com)

Zoom in, model disappears

3dmax model disappears when enlarged_Baidu Ask (baidu.com)

click u 

Type of coordinate system 

There are many kinds, see: (56 messages) Understanding 3dmax coordinate system_3dmax coordinate system_bcbobo21cn's blog-CSDN blog

world coordinate system

The intersection of two thick lines is the origin of the world coordinate system

local coordinate system

Make an animation, and you will understand 

World coordinate system first, then local coordinate system

Adjust the position of the axis

3dmax software axis adjustment method and detailed steps-3d model sharing exchange platform-original 3d model download-3d model download website (justeasy.cn)

Drag and drop with the mouse, it's almost done; Xiaobai, I don't have the ability and don't need to be too precise. 

Hierarchy - Pivot - Affect Pivot Only - Center to Object

size problem

I want to make the model into a size of about 30*30*30

However, this model is downloaded from the Internet, how big is it? Did it meet expectations?

How to check the size of the solid model in 3DMAX-Baidu experience (baidu.com)

Utilities - Measure - Dimensions

It seems that this size does not meet expectations and has to be changed: 

Select and scale evenly

 almost

Model export

3dmax is a right-handed coordinate system, while unity is a left-handed coordinate system

Check Flip yz axis

Import unity, almost...

It is about the same size as the 30*30*30 cube next to it

 To be the same as in 3dmax, it may have to be reversed

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Origin blog.csdn.net/averagePerson/article/details/129966132