Hello everyone! I am the master of up: basic modeling
Today I mainly talk about how to make a simple model
Provide a practice model for novices - pillow
The first step, open the software
After opening the software, these four windows will appear, and these windows are used to observe the model.
Then go to the toolbar, click the icon that looks like a little sun, and then go to the object type to find the cuboid
After selecting the cuboid, drag the cuboid randomly in one of the windows
Then click [+], select maximize viewport, and enter a full-screen mode
Of course there is another way
Just create a BOX directly, and then adjust the length, width, and height parameters
The second step, use cloth
Find the cloth command in the modify command panel, just below the object space modifier, click on it
After that, click on the object properties, and then adjust the parameters
Set unit to 10, gravity to 0
The third step, simulate local
First click on the simulated part, and the model will automatically bulge
Then click on the simulation part again, and it stops to indicate that the command is completed
After that go to editable poly and do the side seams
Select the middle line, click the Extrude command, and then adjust the parameters
Then click Turbo Smooth
Add the material and you're done.
Is it very simple? If you are not very familiar with some interfaces, you can take a look at the "Quickly Familiar with Modeling 3dmax Software" compiled by the editor.
Of course, if you don't know how to map, show uv, etc., you can pay attention to the editor and comment first .
Thank you for reading, the article is very short, I hope it can be helpful to everyone.