3D game modeling learning route

1. What is game 3D modeling

In large game development companies, 3D modeling is a very large function, divided into 4 positions: 3D character low-mold hand-painting, 3D scene low-mole hand-painting, next-generation character high-mole, and next-generation scene high-molecular. Usually what we call 3D modeling refers to low poly hand drawing.

2. Can I learn 3D modeling with zero foundation?

Zero foundation is to learn 3D modeling. If the self-study ability is relatively strong, you can plan the learning plan and learning content. According to the basis, if the self-study ability and self-discipline ability are relatively weak, you can go to the training class.

3. What courses are needed for 3D modeling:

If you have a zero foundation and need a complete 3D modeling course design, a good course design should roughly include the following 4 aspects:

1. One-month foundation course

Although you can learn 3D modeling with zero foundation, it does not mean that you can ignore the foundation. Therefore, our first step in learning is to consolidate our art foundation.

The fastest way to practice is to copy directly on the PS hand-drawn board. Generally copy about 40 small objects like shoulder armor and chart in one month, and the quantity can reach the standard. In terms of quality, in the process of copying, you need to have a classmate or teacher who knows art to guide you, find the problem of each work, correct the problem, revise it, and comment again, and this cycle will have a great art ability in one month Promote.

The preparatory class also learns the basic commands of 3Dmax, BP and other software at the same time, and does a good job of learning the basics of art and software for the study of professional courses.

2. Three-month professional basic course

The professional basic courses are mainly based on the foundation of the preparatory class to learn the basics of art, 3Dmax basics, UV splitting and placement, and texture drawing basics. After three months of intensive training, you are very familiar with the entire production process of 3D modeling.

Basic Art Intensive Training

3Dmax model making

UV split basics

Basics of texture drawing

3. Three-month project actual combat training

After the entire 3D modeling process of art foundation, software foundation, UV and texture has been learned, the actual project training will be carried out, and training for different types of 3D modeling: male body modeling, female body modeling, cloth, leather , Hair, metal and other texture drawing, Q version and other model and color training. The actual cases of each project are not randomly selected, and each case has a certain focus and training direction. After each material has been studied and trained, it is possible to be comfortable with real company projects.

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Commoner man: training male body modeling and painting methods of cloth and leather materials

Training female human body modeling and painting methods of cloth and hair materials

Training female human body modeling and cloth and metal painting methods

Training metal and armor mapping

Training metal and armor type texture drawing

Training Q version class texture drawing and color

Training Q version class texture drawing and color

4. The company's real project training

If you have the opportunity to train on real projects in the company for about a month, and under the leadership of the project mentor, gradually adapt to the pace, efficiency, work requirements and standards of the project, then you will not be far from joining the company. . .

How to learn 3D modeling with zero foundation, and what should I learn? How long? It

takes about 7-8 months to learn 3D modeling with zero foundation. You need to learn the basics of art, 3Dmax basics, modeling production process, texture drawing and project actual combat training . As long as you learn well, finding a job will not be a problem.

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