Game Modeling Zero-Basic Learning Tutorial

Hello everyone! I am the master of up: basic modeling

There are no tips to share today, but there is a learning treasure - a reference tutorial on hard surface modeling. If you need it, you can see basic modeling

  First

game character model

second

                                                                 Various style scene models

third

                                                              Next Generation Weapon Model

 

fourth

                                                                 Various hand models

fifth

                                                           Various game animal models

I can't finish it! There are really too many models that I have made, so I will not give examples one by one, and wait for everyone to discover all kinds of treasures.

oh! There is one last treasure - Xiao Bian

Recently, many people are saying: I have no foundation in art, nor talent in this area, so I must not learn modeling well.

Here I can tell you very straightforwardly: Learning modeling requires an art foundation.

For example, hand-painted textures in the production process. When we draw textures, we need to pay attention to the texture performance of materials, the relationship between light and shade, etc., which requires a certain art foundation.

When we learn the next generation, we have to learn the sculpture of the human body, the proportion of muscles, etc., and we also need to have these abilities. These all require us to have a foundation in art to a certain extent.

But learning modeling with zero foundation does not mean that you can't learn well without art foundation. As long as you have the enthusiasm and love for modeling, and you are unswerving, keep going on this road, and you will become a master of modeling in the future. There must be a place for you; lowering the requirements can also make you a winner in life with a car and a house.

all right! Thank you for reading everyone. If you need anything, you can tell the editor. The editor will know everything.

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Origin blog.csdn.net/m0_64682060/article/details/122888774