UE 编译配置BuildConfiguration.xml文件说明

所在路径:

  1. C:\Users\kaierjiang\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  2. Engine/Saved/UnrealBuildTool/BuildConfiguration.xml

修改功能

  1. 指定该UE4引擎使用的msvc和sdk版本
<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
	<WindowsPlatform>
		<CompilerVersion>14.13.26128</CompilerVersion>
		<WindowsSdkVersion>10.0.18362.0</WindowsSdkVersion>
	</WindowsPlatform>
</Configuration>

14.13.26128为msvc的版本,这样就能指定要使用的编译器和sdk。

  1. 取消联合编译
<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
	<BuildConfiguration>
		<bUseUnityBuild>false</bUseUnityBuild>
	</BuildConfiguration>
</Configuration>
  1. 禁用IncredBuild
<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
	<BuildConfiguration>
		<bAllowXGE>false</bAllowXGE>
	</BuildConfiguration>
</Configuration>

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转载自blog.csdn.net/qq_16123279/article/details/127013321