#include "ConstructorHelpers.h"
#include "Animation/AnimInstance.h"
#include "Engine/SkeletalMesh.h"
#include "Components/SceneCaptureComponent2D.h"
#include "Engine/Engine.h"
#include "Camera/CameraComponent.h"
#include "GameFramework/SpringArmComponent.h"
#include "GameFramework/CharacterMovementComponent.h"
#include "GameFramework/PlayerController.h"
#include "Blueprint/AIBlueprintHelperLibrary.h"
#include "UObject/ConstructorHelpers.h"
#include "Engine/DataTable.h"
#include "Components/DecalComponent.h"
#include "Materials/Material.h"
#include "Components/BoxComponent.h"
#include "Math/Color.h"
#include "Materials/MaterialInstanceDynamic.h"
#include "TimerManager.h"
#include "Components/SkeletalMeshComponent.h"
#include "Kismet/GameplayStatics.h"
#include "Components/TextBlock.h" //Text 文本ui
#include "Components/ProgressBar.h"
#include "InputCoreTypes.h" //FKey
#include "Components/HorizontalBox.h"
#include "Components/VerticalBox.h"
#include "Components/Button.h"
#include "Components/Image.h"
#include "Animation/WidgetAnimation.h"
#include "NavigationSystem.h" //导航网格系统
#include "Perception/AIPerceptionComponent.h" //感知系统
#include "Perception/AISense_Sight.h"
#include "Perception/AiSenseConfig_Sight.h"