How to quickly learn 3dmax modeling? Here are 4 routines|Xiaobai Modeling Strategy

3Ds MAX (hereinafter referred to as max) has hundreds of commands, and different commands will be designed in different fields. I am engaged in the architectural performance industry. Now I will share some quick solutions to some of the problems often encountered in modeling.

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  • One axis

In modeling, many commands are based on the axis of the object, such as alignment tools, mirroring tools, turning tools, etc. But in 3dmax, to set the axis position, you need to enter Hierachy (level) Affect Pivot Only (only affect the axis) and move the axis, then turn off this function, edit the model, not only need a lot of mouse operations, even leave the secondary object level. Is it troublesome?

In fact, you can set shortcut keys for this function. Enter Customize in the menu bar and select the first custom user interface. If it is version 2010 or higher, you can directly type "Aff" in the vast command bar below. It will locate Affect Diffuse Toggle, and then go down to find Affect Pivot Only Mod... (only affects the axis mode) Press your favorite shortcut key Assign in Hotkey to complete. I am used to setting the shortcut key "D". From now on, I can directly enter the axis editing mode by pressing "D" without a lot of extra operations to leave the model.

Do you want to return the axis to the center of the object with one click? Continue to enter "Cen" in the command bar to locate the Center Point Cycle (this function is very commonly used, and it is used to extract new positioning at the sub-object level). Look down two lines, CenterPivot (center axis), set the shortcut key, you You will find that whenever you press this shortcut in the future, the axis will automatically return to the center of the object.

  • Second, use the right-click quad menu

How to quickly learn 3dmax modeling?  Here are 4 routines|Xiaobai Modeling Strategy

A Quads tab can be found in the Customize User Interface

There are Action (action) and Menus (menu), and Separator (separation line) three sub-lists respectively on the left.

In the middle of the right, you can see 4 squares that can be selected, 3 gray and 1 yellow. If you select it, it is yellow. You can only select one. Careful people can find that the content is consistent with the content displayed when you right-click in the viewport. Take the grouping tool as an example. Type "Group" in the Menu bar to find the same "Group" option in the menu bar. Drag and drop it to the position you want to appear in the quad menu. I choose to add it to Clone. Above the command, add the dividing line in Separator to separate the two commands.

Therefore, the mouse can directly execute all the options in the grouping command without leaving the window, such as opening the grouping and canceling the grouping.

How to quickly learn 3dmax modeling?  Here are 4 routines|Xiaobai Modeling Strategy

Of course, you can modify the four-element menu according to your own preferences. Simplify operations.

  • Modification of three inclined objects

Reset X-form is also a very commonly used function in 3dmax, but after Reset X-form, all the rotation and scaling information of the object will be cleared, so if the object is rotated, it cannot be modified very accurately. Is there any way to quickly and accurately correct an oblique object that is clear of rotation information?

As shown

How to quickly learn 3dmax modeling?  Here are 4 routines|Xiaobai Modeling Strategy

If this object needs to be quickly corrected and modified, you only need to create two mutually perpendicular faces (in most cases, you need to create one face), and copy the original object.

As shown

How to quickly learn 3dmax modeling?  Here are 4 routines|Xiaobai Modeling Strategy

The preparation is complete, the next thing to do is also a basic alignment function of max, the default shortcut key for normal alignment is Alt+N.

For this operation, you need to select a surface (bottom surface) of the object you need to align, and then select the surface (green patch) to be aligned, and you will find that the model is aligned. If the left and right angles of the model deviate after standing upright, you can continue to align the sides, or directly use the local coordinates to modify the model. Since the z-axis is correct, there is no problem with how to modify it.

How to quickly learn 3dmax modeling?  Here are 4 routines|Xiaobai Modeling Strategy

Since the two are examples, the original model will be modified accordingly if the temporary objects are modified. . .

  • Modification of the number of four cylinder segments (modification of the rules)

When modeling with polygons, I wonder if you will encounter a situation where a cylinder was built and a lot of modifications were made, and it turned out that there were too many or too few segments.

As shown

How to quickly learn 3dmax modeling?  Here are 4 routines|Xiaobai Modeling Strategy

Simple example. . In this way, a model that performs the same operation on the entire circumference is applicable.

A cylinder with 8 sides is used here. If you want to increase it to 12 sides or reduce it to 6 sides, it is very difficult to control because it is not an integer multiple modification. Even if it is an integer multiple modification, the section will not be round to a certain extent. Re-production is a waste of time. How to quickly solve this problem?

First, return the axis of the object to the center of the object (you can find a shortcut in "One"), then select any side (recommended to choose the side with an integer angle to a certain axis), loop (cycle selection) this side.

How to quickly learn 3dmax modeling?  Here are 4 routines|Xiaobai Modeling Strategy

Go to the edit menu, and in the Edit Edges rollout, find Create Shape From Selection

How to quickly learn 3dmax modeling?  Here are 4 routines|Xiaobai Modeling Strategy

After clicking, this menu appears

How to quickly learn 3dmax modeling?  Here are 4 routines|Xiaobai Modeling Strategy

Select Linear (linear), after naming, hide the original model will find the picture

How to quickly learn 3dmax modeling?  Here are 4 routines|Xiaobai Modeling Strategy

Everyone should know how to do it next, right? That's right, since the axis center was returned to the center of the object before, you can turn directly, choose the number of sides you want, and the turning axis, you can freely modify the previous mistakes.


What I wrote is only some pure 3dmax modeling skills, unlike many tutorials that teach hand-in-hand, there is a lot of text throughout, but it does not involve very esoteric knowledge. I want to encourage novices to spend some time exploring the more practical functions of 3dmax. The more you understand the tools, the more ideas you can solve when you encounter problems, and the more motivation to solve them. Come on! Sao Nian will share today about 3dmax skills and will continue to update tomorrow. [ Click to join the learning circle ]

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Origin blog.csdn.net/weixin_44386969/article/details/113120319