cc.Class({
extends: cc.Component,
properties: {
label: {
default: null,
type: cc.Label
},
// defaults, set visually when attaching this script to the Canvas
text: 'World!',
money:{ //需要默认值,
default:0,
displayName:"我的娘啊"
},
MySpriteFrame:{ //设置图片帧,一定需要默认值,需要用null
default:null,
type:cc.SpriteFrame
},
names:[cc.Integer],//定义一个数组
CVect:cc.Vec2, //数组
myfuctis:{ //获取访问器
get:function(){
console.log(this.money);
console.log("获取到了money");
return this.money;
},
set:function(v){ //设置访问器
this.money=v;
console.log("设置了money");
return v;
}
}
},
// use this for initialization
onLoad: function () {
this.label.string = "fuccccccccccckerrrrrrr";
var myson=new son();
son.money=365214;
console.log("son.money="+son.money);
console.log(this.myfuctis);
this.myfuctis=3.14159;
},
// called every frame
update: function (dt) {
},
});
var Parent =cc.Class( //这是父类
{
ctor:function()
{
this.money=100;
console.log('666666');
}
}
);
var son=cc.Class({ //这是子类
extends:Parent,
ctor:function()
{
console.log('son')
}
});
cocos-creator 初学篇(一)
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