1, 新建工程做相关设置。
2 run.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class run : MonoBehaviour {
[Header("Time Variables")]
[Tooltip("设置间隔时间的两个变量")]
public float proTime = 0.0f;
public float NextTime = 0.0f;
[Header("Speed")]
[Tooltip("控制物体移动的快慢")]
[Range(1, 100)]
public float scaleSpeed = 5.0f;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
proTime = Time.fixedTime;
if (proTime - NextTime == 3)
//if (proTime - NextTime > 3)
{
print ("FixedTime Here" + (proTime - NextTime));
transform.Translate (Vector3.up*scaleSpeed);
//transform.Translate (Vector3.up*scaleSpeed*Time.deltaTime);
NextTime = proTime;
}
}
}