图的邻接表存储及基本操作

图的存储方式有很多种,这里事宜邻接表存储为例实现的。图的基本操作包括初始化一个空图、插入一节点、插入条边、深度优先遍历、广度优先遍历、销毁图等

#include<stdio.h>
#include<stdlib.h>
#define OK 1
#define ERROR -1
#define MAX_VEX 10//最大顶点数
typedef int InfoType;
typedef char VexType;//顶点的类型
typedef int WeightType;//权值的类型

图的种类(有向图、无向图、加权有向图、加权无向图),采用枚举法

typedef enum
{
    DG = 1, AG, WDG, WAG//有向图  无向图  带权有向图  带权无向图
}GraphKind;

邻接表的前半部分是顺序表,所以定义一个顺序表的结构体

typedef struct VexNode
{
    VexType data;//顶点的值
    int indegree;//顶点的度
    LinkNode *firstarc;//指向第一个表节点,有向图是入度或出度或没有
}VexNode;//顶点节点类型定义

邻接表后半部分是链表,所以定一个链表的结构体

typedef struct LinkNode
{
    int adjvex;//邻接点在头结点数组中的位置(下标)
    InfoType info;//节点信息   如权值
    struct LinkNode *nextarc;//指向下一个表节点
}LinkNode;

接下来定义图的结构体

typedef struct
{
    GraphKind kind;
    int vexnum;//顶点的个数
    VexNode AdjList[MAX_VEX];//头结点的类型的数组
}ALGraph;

在图的一系列基本操作中需要队列的帮助

//队列的结构体
typedef struct SqQueue
{
    VexType array[MAX_VEX];
    int front;
    int rear;
}SqQueue;


//初始化一个空队列
SqQueue Creat_SqQueue()
{
    SqQueue Q;
    Q.front = 0;
    Q.rear = 0;
    return Q;
}

//入队列  若成功返回1  否则返回-1
int InsertQueue(SqQueue *Q, VexType e)
{
    if ((Q->rear+1)%MAX_VEX == Q->front)
    {
        printf("The queue is full.\n");
        return ERROR;
    }
    else
    {
        Q->array[Q->rear] = e;
        Q->rear = (Q->rear + 1) % MAX_VEX;
        //printf("Insert success!\n\n");
    }
    return OK;
}

//出队列 若成功返回弹出的元素  若不成功返回-1
VexType DeletaQueue(SqQueue *Q)
{
    VexType e = 0;
    if (Q->front == Q->rear)
    {
        printf("This queue is empty!\n");
        return ERROR;
    }
    else
    {
        e = Q->array[Q->front];
        Q->front = (Q->front + 1) % MAX_VEX;
        //printf("Delete success!\n");
    }
    return e;
}

建立一个空图

ALGraph CreatGraph() {
    ALGraph G;
    int i;//循环变量
    int a = 0;
    printf("1.DG\n2.AG\n3.WDG\n4.WAG\n");
    printf("please enter the type of graph(according to the code):\n");
    scanf("%d", &a);//确定图的类型
    switch (a)
    {
    case 1:
        G.kind = DG;
        break;
    case 2:
        G.kind = AG;
        break;
    case 3:
        G.kind = WDG;
        break;
    case 4:
        G.kind = WAG;
        break;
    default:
        printf("The type of the graph is error\n");
        break;
    }
    G.vexnum = 0;//结点个数置为0
    for (i = 0; i < MAX_VEX; i++)//把所有节点的度置为0
    {
        G.AdjList[i].indegree = 0;
        G.AdjList[i].firstarc = NULL;
    }
    return G;
}

插入节点时需要判断节点是否在,若不存在插入,如存在插入失败

//定位节点  若存在返回1  若不存在返回-1
int LocateVex(ALGraph *G, VexType v) {
    int i = 0;
    int a = 0;
    printf("v = %c\n", v);
    for (i = 0; i < G->vexnum; i++)
    {
        if (G->AdjList[i].data == v)
        {
            a++;
            break;
        }
    }
    if (a == 0)
    {
        return ERROR;
    }
    return OK;
}

在图中插入一个节点

void InsertVex(ALGraph *G){
    int res = 0;
    if (G->vexnum + 1 == MAX_VEX)
    {
        printf("The graph is overflow!\n");
    }
    else
    {
        VexType u = '\0';
        printf("please enter data:\n");
        getchar();
        scanf("%c", &u);
        res = LocateVex(G, u);
        if (res == -1)//没有节点   添加
        {
            G->AdjList[G->vexnum].data = u;
            G->AdjList[G->vexnum].firstarc = NULL;
            G->vexnum++;
            //printf("insert vertex success\n");
        }
        else
        {
            printf("insert vertex fail\n");
        }
    }
}

在图中插入一条边时,要判断图的类型,不同的类型,插入操作是不一样的

void InsertArc(ALGraph *G) {
    if (G->kind == DG)//有向图
    {
        LinkNode *p;
        LinkNode *r;
        int tail = 0;//弧尾(起点)
        int head = 0;//弧头(终点)
        p = (LinkNode *)malloc(sizeof(LinkNode));
        printf("please enter the tail:");
        scanf("%d", &tail);
        printf("please enter the head:");
        scanf("%d", &head);
        if (tail < G->vexnum && head < G->vexnum)
        {
            p->adjvex = head;
            p->nextarc = NULL;
            p->info = 0;
            r = G->AdjList[tail].firstarc;
            p->nextarc = r;
            G->AdjList[tail].firstarc = p;
            G->AdjList[tail].indegree++;
            printf("insert arc success\n");
        }
        else
        {
            printf("vertex is not exit.");
        }
    }
    else if(G->kind == AG)//无向图
    {
        LinkNode *p;
        LinkNode *q;
        LinkNode *r;
        LinkNode *s;
        int tail = 0;
        int head = 0;
        p = (LinkNode *)malloc(sizeof(LinkNode));
        q = (LinkNode *)malloc(sizeof(LinkNode));
        s = (LinkNode *)malloc(sizeof(LinkNode));
        printf("please enter the tail:");
        scanf("%d", &tail);
        printf("please enter the head:");
        scanf("%d", &head);
        if (tail < G->vexnum && head < G->vexnum)
        {
            p->adjvex = head;
            p->info = 0;
            p->nextarc = NULL;
            r = G->AdjList[tail].firstarc;
            p->nextarc = r;
            G->AdjList[tail].firstarc = p;

            s->adjvex = tail;
            s->info = 0;
            q = G->AdjList[head].firstarc;
            s->nextarc = q;
            G->AdjList[head].firstarc = s;

            G->AdjList[tail].indegree++;
            G->AdjList[head].indegree++;
            printf("insert arc success\n");
        }
        else
        {
            printf("vertex is not exit.\n");
        }

    }
    else if (G->kind == WDG)//加权有向图
    {
        LinkNode *p;
        LinkNode *r;
        int info = 0;
        int tail = 0;//弧尾(起点)
        int head = 0;//弧头(终点)
        p = (LinkNode *)malloc(sizeof(LinkNode));
        printf("please enter the tail:");
        scanf("%d", &tail);
        printf("please enter the head:");
        scanf("%d", &head);
        printf("please enter the information:");
        scanf("%d", &info);
        if (tail < G->vexnum && head < G->vexnum)
        {
            p->adjvex = head;
            p->nextarc = NULL;
            p->info = info;
            r = G->AdjList[tail].firstarc;
            p->nextarc = r;
            G->AdjList[tail].firstarc = p;
            G->AdjList[tail].indegree++;
            printf("insert arc success\n");
        }
        else
        {
            printf("vertex is not exit.\n");
        }

    }
    else if(G->kind == WAG)//加权无向图
    {
        LinkNode *p;
        LinkNode *q;
        LinkNode *r;
        LinkNode *s;
        int info = 0;
        int tail = 0;
        int head = 0;
        p = (LinkNode *)malloc(sizeof(LinkNode));
        q = (LinkNode *)malloc(sizeof(LinkNode));
        s = (LinkNode *)malloc(sizeof(LinkNode));
        printf("please enter the tail:");
        scanf("%d", &tail);
        printf("please enter the head:");
        scanf("%d", &head);
        printf("please enter the information:");
        scanf("%d", &info);
        if (tail < G->vexnum && head < G->vexnum)
        {
            p->adjvex = head;
            p->nextarc = NULL;
            p->info = info;
            r = G->AdjList[tail].firstarc;
            p->nextarc = r;
            G->AdjList[tail].firstarc = p;

            s->adjvex = tail;
            s->info = info;
            q = G->AdjList[head].firstarc;
            s->nextarc = q;
            G->AdjList[head].firstarc = s;

            G->AdjList[tail].indegree++;
            G->AdjList[head].indegree++;
            printf("insert arc success\n");
        }
        else
        {
            printf("vertex is not exit.\n");
        }
    }
    else
    {
        printf("The type of the graph is error\n");
    }
}

图的深度优先遍历

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void DFSTraverse(ALGraph *G, int v, int visit[]) {
    LinkNode *p;

    if (visit[v] == 0)
    {
        printf("%c\n", G->AdjList[v].data);
        visit[v] = 1;
        p = G->AdjList[v].firstarc;

        while (p != NULL)
        {
            if (visit[p->adjvex] == 0)
            {
                DFSTraverse(G, p->adjvex, visit);
            }
            p = p->nextarc;
        }
    }
}

图的广度优先遍历

void BFSTraverse(ALGraph *G){
    int i = 0;//循环变量
    int k = 0;//循环变量
    SqQueue Q = Creat_SqQueue();
    //visited为访问标志数组,为0则该节点没被访问过,为1则被访问过
    int visited[MAX_VEX];
    LinkNode *p;
    for (i = 0; i < MAX_VEX; i++)//访问标志初始化
    {
        visited[i] = 0;
    }
    //广度优先遍历图
    for (k = 0; k < G->vexnum; k++)
    {
        if (visited[k] == 0)//若该节点没有被访问过
        {
            InsertQueue(&Q, k);
            visited[k] = 1;
            if (G->AdjList[k].firstarc != NULL)
            {
                p = G->AdjList[k].firstarc;
                while (p != NULL)
                {
                    if(visited[p->adjvex] == 0)
                    {
                        InsertQueue(&Q, p->adjvex);
                        visited[p->adjvex] = 1;
                    }
                    p = p->nextarc;
                }
            }
        }
        else//若该节点被访问过
        {
            if (G->AdjList[k].firstarc != NULL)
            {
                p = G->AdjList[k].firstarc;
                while (p != NULL)
                {
                    if(visited[p->adjvex] == 0)
                    {
                        InsertQueue(&Q, p->adjvex);
                        visited[p->adjvex] = 1;
                    }
                    p = p->nextarc;
                }
            }
        }
    }
    while (Q.front != Q.rear)//循环弹出队列中的元素
    {
        printf("%c\n", G->AdjList[DeletaQueue(&Q)].data);
    }
}

销毁一个图

int DestroyGeaph(ALGraph *G) {
    int i = 0;//循环变量
    for (i = 0; i < G->vexnum; i++)
    {
        G->AdjList[i].data = 0;
        G->AdjList[i].indegree = 0;
        G->AdjList[i].firstarc = NULL;
    }
    G->vexnum = 0;
    return OK;
}

以邻接表的形式输出图

void OutPutGraph(ALGraph G)
{
    int i = 0;//循环变量
    printf("value\tindegree\tfirstarc\n");
    for (i = 0; i < G.vexnum; i++)
    {
        printf("%c\t", G.AdjList[i].data);
        printf("%d\t\t", G.AdjList[i].indegree);
        LinkNode *p;
        p = G.AdjList[i].firstarc;
        while (p != NULL)
        {
            printf("->");
            printf("%c \t", G.AdjList[p->adjvex].data);
            p = p->nextarc;
        }
        printf("\n");
        printf("----------------------\n");
    }
}

示例:
这里写图片描述
运行结果:
这里写图片描述
以上就是图的基本操作了,主方法就不写了,大家根据可以自己的需要写,希望大家看了以后能帮得上忙。

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转载自blog.csdn.net/engerla/article/details/78768189