【图形学】CMU图形学课程

CMU卡内基梅隆大学图形学课程

Carnegie Mellon Computer Graphics - Courses

1. 15-458 / Discrete Differential Geometry

2. 15-462 / Computer Graphics

3. 15-463 / Computational Photography(重点关注)

Computational photography is the convergence of computer graphics, computer vision, optics and imaging. Its role is to overcome the limitations of traditional cameras, by combining imaging and computation to enable new and enhanced ways of capturing, representing, and interacting with the physical world. This advanced undergraduate course provides a comprehensive overview of the state of the art in computational photography. At the start of the course, we will study modern image processing pipelines, including those encountered on mobile phone and DSLR cameras, and advanced image and video editing algorithms. Then we will continue to learn about the physical and computational aspects of tasks such as 3D scanning, coded photography, lightfield imaging, time-of-flight imaging, VR/AR displays, and computational light transport. Near the end of the course, we will discuss active research topics, such as creating cameras that capture video at the speed of light, cameras that look around walls, or cameras that can see below skin.

计算摄影是计算机图形学、计算机视觉、光学和成像的融合。它的作用是克服传统相机的局限性,将成像和计算相结合,以实现捕捉、表示和与物理世界交互的新的增强方式。这门高级本科生课程全面介绍了计算摄影的最新现状。在课程开始时,我们将学习现代图像处理管道,包括在手机和单反相机上遇到的管道,以及先进的图像和视频编辑算法。然后,我们将继续学习3D扫描、编码摄影、光场成像、飞行时间成像、VR/AR显示和计算光传输等任务的物理和计算方面。课程即将结束时,我们将讨论积极的研究主题,例如创建以光速拍摄视频的相机、观察墙壁周围的相机或可以看到皮肤下方的相机。

3.1 本课程国内博主的介绍

计算摄影学专栏总目录 - 知乎

4. 15-464 / Technical Animation

5. 15-465 / Animation Art and Technology

6. 15-466 / Computer Game Programming

7. 15-468 / Physics-based Rendering

8. 15-867 / (was: 15-869K) Algorithmic Textiles Design

9. 16-726 / Learning-Based Image Synthesis

10. 16-823 / Physics-based methods in Computer Vision

11. 16-848 / Hands: Design and Control for Dexterous Manipulation

12. 15-236 / Special Topics: Saving Humanity With Computational Models

13. 15-467 / Physical Simulation for Computer Animation

14. 15-863 / Physically Based Modeling and Interactive Simulation

15. 15-864 / Advanced Computer Graphics

16. 15-869 / Computer Graphics Seminar

17. 15-869 / Data-driven Character Animation

18. 15-869 / Human Motion Modeling and Analysis

19. 15-869 / Special Topics in Graphics: Graphics and Imaging Architectures

20. 15-869 / The Animation of Natural Phenomena

21. 15-869A / Generating Natural Human Motion

22. 15-869B / Physically Based Character Animation

23. 15-899A / Pixels to Percepts: Visual Perception for Computer Vision and Graphics

24. 16-421 / Vision Sensors

25. 16-721 / Advanced Perception

26. 16-721 / Learning-based methods in Computer Vision

猜你喜欢

转载自blog.csdn.net/u013066730/article/details/131020976