如何用C语言编写小游戏让你的学习不在无聊——三子棋

分为三部分入手,更轻松学会。

test.c 测试游戏的逻辑

//测试三子棋的逻辑

#include "game.h"

void menu()
{
	printf("********************\n");
	printf("****  1.play    ****\n");
	printf("****   0.exit   ****\n");
	printf("********************\n");
}

void game()
{
	char ret = 0;
	//存放下棋的数据
	char board[ROW][COL] = { 0 };
	//初始化棋盘为全空格
	InitBoard(board, ROW, COL);
	//打印棋盘
	DisplayBoard(board, ROW, COL); 
	while (1)
	{
		//玩家下棋
		player_move(board, ROW, COL);
		DisplayBoard(board, ROW, COL);
		//判断输赢
		 ret = is_win(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}

		//电脑下棋
		computer_move(board, ROW, COL);//随机下棋
		DisplayBoard(board, ROW, COL);
		 ret = is_win(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
	}
	if (ret == '*')
	{
		printf("玩家赢\n");
	}
	else if (ret == '#')
	{
		printf("电脑赢\n");
	}
	else if(ret=='Q')
	{
		printf("平局\n");
	}
	//DisplayBoard(board, ROW, COL);
} 

//什么情况下游戏结束
//玩家赢-*
//电脑赢-#
//平局-Q
//继续-C

void test()
{
	int input = 0;
	srand((unsigned int)time(NULL));
	do
	{
		menu();
		printf("请选择:");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			game();//游戏
			break;
		case 0:
			printf("退出游戏\n");
			break;
		default:
			printf("选择错误\n");
			break;
		}
	} while (input);
}

int main()
{
	test();
	return 0;
}

game.c 游戏的实现

#include "game.h"

void InitBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		int j = 0;
		for (j = 0; j < col; j++)
		{
			board[i][j] = ' ';
		}
	}
}

//void DisplayBoard(char board[ROW][COL], int row, int col)
//{
//	int i = 0;
//	for (i = 0; i < row;i++)
//	{
//		int j = 0;
//		for (j = 0; j < col;j++)
//		{
//			printf("%c", board[i][j]);
//		}
//		printf("\n");
//	}
//}

void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		//打印数据
		//printf(" %c | %c | %c \n",board[i][0],board[i][1],board[i][2]);
		int j = 0;
		for (j = 0; j < col; j++)
		{
			printf(" %c ", board[i][j]);
			if (j<col-1)
			printf("|");

		}
		printf("\n");
		//打印分割行
		if (i < row - 1)
			//printf("---|---|---\n");
		{
			for (j = 0; j < col; j++)
			{
				printf("---");
				if (j < col - 1)
					printf("|");
			}
			printf("\n");
		}

	}
}


void player_move(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("玩家下棋\n");
	while (1)
	{
		printf("请输入坐标:");
		scanf("%d %d", &x, &y);
		if (x >= 1 && x <= row && y >= 1 && y <= col)
		{
			//下棋
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = '*';
				break;
			}
			else
			{
				printf("该坐标以被占用,请重新输入\n");
			}
		}
		else
		{
			printf("该坐标以被占用,请重新输入\n");
		}
	}
}


void computer_move(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("电脑下棋\n");

	while (1)
	{
		x = rand() % row;//0~2
		y = rand() % col;//0~2
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
			break;
		}
	}
	}

static int if_full(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		int j = 0;
		for (j = 0; j < col; j++)
		{
			if (board[i][j] == ' ')
			{
				return 0;//没满
			}
		}
	}
	return 1;//满了

}

char is_win(char board[ROW][COL], int row, int col)
{
	int i = 0;
	//判断行
	for (i = 0; i < row; i++)
	{
		if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ')
		{
			return board[i][1];
		}
	}
	//判断列
	for (i = 0; i < row; i++)
	{
		if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
		{
			return board[1][i];
		}
	}
	//对角线
	if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
	{
		return board[1][1];
	}
	if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
	{
		return board[1][1];
	}
	//判断平局
	if (if_full(board, row, col) == 1)
	{
		return 'Q';
	}
	//继续
	return 'C';
}

game.h 函数声明,符号的定义

#pragma once

#include <stdio.h>
#include <stdlib.h>
#include <time.h>


#define ROW 3
#define COL 3

//初始化棋盘
void InitBoard(char board[ROW][COL], int row, int col);

//打印棋盘
void DisplayBoard(char board[ROW][COL], int row, int col);

//玩家下棋
void player_move(char board[ROW][COL], int row, int col);

//电脑下棋
void computer_move(char board[ROW][COL], int row, int col);

//判断输赢
char is_win(char board[ROW][COL], int row, int col);

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转载自blog.csdn.net/Ll_R_lL/article/details/122645775