#include "pch.h"
#include <iostream>
#include <opencv2/opencv.hpp>
using namespace std;
using namespace cv;
int main()
{
system("color 4F"); //改变控制台的字体颜色,红底白字
Point2f srcTriangle[3];
Point2f dstTriangle[3];
Mat rotMat(2, 3, CV_32FC1);
Mat warpMat(2, 3, CV_32FC1);
Mat srcImage, dstImage_warp, dstImage_warp_rotate;
srcImage = imread("test.jpg");
//设置目标图像的大小和类型与源图像一致
dstImage_warp = Mat::zeros(srcImage.rows, srcImage.cols, srcImage.type());
//设置源图像和目标图像上的三组点以计算仿射变换
srcTriangle[0] = Point2f(0, 0);
srcTriangle[1] = Point2f(static_cast<float>(srcImage.cols - 1), 0);
srcTriangle[2] = Point2f(0, static_cast<float>(srcImage.rows - 1));
/*
变换矩阵:
[[0.0, 0.75 0.3],[0.33 0.5 0.8]]
*/
dstTriangle[0] = Point2f(static_cast<float>(srcImage.cols * 0.0), static_cast<float>(srcImage.rows*0.33));
dstTriangle[1] = Point2f(static_cast<float>(srcImage.cols * 0.75), static_cast<float>(srcImage.rows*0.5));
dstTriangle[2] = Point2f(static_cast<float>(srcImage.cols * 0.3), static_cast<float>(srcImage.rows*0.8));
//求得仿射变换矩阵
warpMat = getAffineTransform(srcTriangle, dstTriangle);
//对图像应用刚刚的仿射变换
warpAffine(srcImage, dstImage_warp, warpMat, dstImage_warp.size());
//对图像进行缩放后再旋转
//计算绕图像中的点顺时针旋转50°缩放因子为0.6的旋转矩阵
Point center = Point(dstImage_warp.cols / 2, dstImage_warp.rows / 2);
double angle = -30.0;
double scale = 0.8;
//通过上面的旋转细节信息求得旋转矩阵
rotMat = getRotationMatrix2D(center, angle, scale);
warpAffine(dstImage_warp, dstImage_warp_rotate, rotMat, dstImage_warp.size());
//imwrite("srcImage.jpg", srcImage);
imwrite("dstImage_warp.jpg", dstImage_warp);
imwrite("dstImage_warp_rotate.jpg", dstImage_warp_rotate);
return 0;
}
变换结果:
原图:
仿射变换结果:
旋转结果: