Unity中Json读档和存档简化版

数据实体类。用于记录游戏物体的坐标、旋转值等等。

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CubeItem {

    private string posX;
    private string posY;
    private 

猜你喜欢

转载自blog.csdn.net/jianjianshini/article/details/106914782