数据实体类。用于记录游戏物体的坐标、旋转值等等。
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CubeItem {
private string posX;
private string posY;
private
数据实体类。用于记录游戏物体的坐标、旋转值等等。
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CubeItem {
private string posX;
private string posY;
private