Undergraduate Innovation and Entrepreneurship Plan

 

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book


September 2020

table of Contents

  1. The development background of the game industry and peripheral products

        1.1 What is a video game

        1.2 Development of electronic games

    1.3 Market Analysis of the Game Industry

    1.4 The market space of the game industry

    1.5 The concept of game peripheral products

    1.6 History of game peripheral products

    1.7 The market of game peripheral products in China

2 selling games peripheral products and communications plan

    2.1 Goal

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Origin blog.csdn.net/weixin_52011642/article/details/109449426