game.h
#pragma once
#include<stdio.h>
#include<stdlib.h>
#define ROW 3
#define COL 3
void InitBoard(char board[][COL], int row, int col);
void ShowBoard(char board[][COL], int row, int col);
void PlayerMove(char board[][COL], int row, int col);
int IsWin(char board[][COL], int row, int col);
void ComputerMove(char board[][COL], int row, int col);
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void InitBoard(char board[][COL], int row, int col)//初始化棋盘 至为' '
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void ShowBoard(char board[][COL], int row, int col)//打印棋盘
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j<col - 1)//打印棋盘上的表格
printf("|");
}
printf("\n");
if (i<row-1)//打印棋盘上的表格
for (j = 0; j < col; j++)
{
printf("---");
if (j<col-1)
printf("|");
}
printf("\n");
}
}
void PlayerMove(char board[][COL], int row, int col)//玩家移动 下棋的位置至为'P'
{
int x = 0;
int y = 0;
while (1)
{
printf("玩家移动");
printf("请选择你下棋的位置,输入坐标 数字为1-3\n");
scanf("%d%d", &x, &y);
// if (x > 0 && x<4 && y>0 && y < 4)
if (x>0&&y<4)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = 'P';
break;
}
else
{
printf("该位置已经有棋子\n");
}
}
else
printf("坐标不合法\n");
}
}
static int Isfull(char board[][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col ; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;//棋盘放满
}
int IsWin(char board[][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][2] == board[i][1] && board[i][1] != ' ')//行判断
{
return board[i][0];
}
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')//列判断
{
return board[0][i];
}
if (board[0][0] == board[1][1] && board[2][2] == board[1][1] && board[1][1] != ' ')// \判断
return board[0][0];
if (board[0][2] == board[1][1] && board[2][0] == board[1][1] && board[1][1] != ' ')// /判断
return board[0][2];
if (Isfull(board, ROW, COL) == 1)
return 'Q';
if (Isfull(board, ROW, COL) == 0)
return ' ';
}
}
void ComputerMove(char board[][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑移动\n");
while (1)
{
x = rand() % row;//[0,3)
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] ='C';
break;
}
}
}
text.c
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include"game.h"
void MENU()//打印菜单
{
printf("###########################################\n");
printf("############欢迎来到三子棋游戏#############\n");
printf("###############输入1:开始游戏#############\n");
printf("###################0:退出游戏#############\n");
printf("###########################################\n");
}
void game()
{
int ret = 0;
char board[3][3] = { 0 };
InitBoard(board, ROW, COL);
ShowBoard(board, ROW,COL);
while (1)
{
PlayerMove(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != ' ')
{
break;
}
ShowBoard(board, ROW, COL);
ComputerMove(board, ROW,COL);
ret = IsWin(board, ROW, COL);
if (ret != ' ')
{
break;
}
ShowBoard(board, ROW, COL);
}
if (ret=='P')
{
printf("你赢了\n");
}
else if (ret == 'C')
{
printf("你输了\n");
}
else if (ret == 'Q')
{
printf("平局\n");
}
printf("请选择,是否开始新的游戏\n");
}
int main()
{
int n = 0;
do{
MENU();
printf("请输入数字:");
printf("\n");
scanf("%d", &n);
switch (n)//选择操作,进行游戏还是退出
{
case 1:
{
game();
break;
}
case 0:
{printf("退出游戏\n");
break;
}
default:
{printf("请按菜单输入数字\n");
break;
}
}
} while (n);
return 0;
}