python实现扑克牌交互式界面发牌程序

注:图片自行在网上下载、替换即可
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#coding=utf-8

class Card(): #扑克牌类
    points=['1','2','3','4','5','6','7','8','9','10','11','12','13']
    suits=['1','2','3','4'] #花色
    def __init__(self,points,suits):
        self.points=points
        self.suits=suits
    def __str__(self):
        rep=self.suits+'-'+self.points
        return rep
class Hand():
    def __init__(self):
        self.cards=[]
    def add(self,card):
        self.cards.append(card)
    def __str__(self):
        rep=''
        for card in self.cards:
            rep+=str(card)+'\t'
        return rep

class Poke(Hand):
    def generate_poke(self):
        for point in Card.points:
            for suit in Card.suits:
                self.add(Card(point,suit))
    def random_poke(self):
        import random
        random.shuffle(self.cards)
    def deal(self,hands,limit_hand=13):
        for rounds in range (limit_hand):
            for hand in hands:
                if self.cards:
                    top=self.cards[0]
                    self.cards.remove(top)
                    hand.add(top)

def print_poke(players):
    results=[player.__str__() for player in players]
    pk=[]
    for result in results:
        pk1=result.rstrip()
        pk2=pk1.split('\t')
        pk.append(pk2)
    image_name=[]
    for i in range(len(pk)):
        for j in pk[i]:
            str_name='D:\pukepai\images\\{}.gif'.format(j)
            image_name.append(str_name)
    wj=[image_name[i:i+13] for i in range(len(image_name)) if i%13==0]
    return wj

def  restart():
    tk.messagebox.showinfo("hello python","sdfg")

players=[Hand(),Hand(),Hand(),Hand()]
pockers=Poke()
pockers.generate_poke()
pockers.random_poke()
pockers.deal(players,13)
wj=print_poke(players) 

import tkinter as tk
win=tk.Tk()
win.title("扑克牌程序")
win.geometry('800x600')
cv=tk.Canvas(win,bg='red',width=800,height=600)
from PIL import Image,ImageTk
imgs=[]
(p1,p2,p3,p4)=([],[],[],[])
for i in range(4):
    for j in range(13):
        img=Image.open(wj[i][j])
        imgs.insert(i*13+j,ImageTk.PhotoImage(img))
p1=imgs[0:13]    
p2=imgs[13:26]
p3=imgs[26:39]
p4=imgs[39:52]
for x in range(0,13):
    cv.create_image((200+20*x,80),image=p1[x])
    cv.create_image((100,150+20*x),image=p2[x])
    cv.create_image((200+20*x,500),image=p3[x])
    cv.create_image((560,150+20*x),image=p4[x])

#添加重新发牌按钮
from tkinter.messagebox import *
bt1=tk.Button(win,text='重新发牌',width=60,height=40,command=restart)
bt1.place(x=290,y=380,width=60,height=40)

cv.pack()
win.mainloop()


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转载自blog.csdn.net/Yu_X_Q/article/details/102499474