python-扑克牌类设计

代码如下: 

#Cards Module

#1.Card类:
class Card():
    RANKS=['A','2','3','4','5',
           '6','7','8','9','10',
           'J','Q','K']
    SUITS=['梅','方','红','黑']

    #a.构造函数即初始化
    def __init__(self,rank,suit,face_up=True):
        self.rank=rank               #指的是牌面数字113
        self.suit=suit               #suit指的是花色
        self.is_face_up=face_up      #是否显示牌正面,True为正面,False为反面
    #b.重写print()方法
    def __str__(self):
        if self.is_face_up:          #重新打印一张牌的信息
            rep=self.suit+self.rank  #如果是正面打印出花色和数字
        else:
            rep='XX'                 #如果是背面打印XX
        return rep
    #c.翻牌的方法:
    def flip(self):
        self.is_face_up=not self.is_face_up
    #d.牌的顺序号
    def pic_order(self):
        if self.rank=='A':
            FaceNum=1
        elif self.rank=='J':
            FaceNum=11
        elif self.rank=='Q':
            FaceNum=12
        elif self.rank=='K':
            FaceNum=13
        else:
            FaceNum=int(self.rank)
        
        if self.suit=='梅':
            Suit=1
        elif self.suit=='方':
            Suit=2
        elif self.suit=='红':
            Suit=3
        else:
            Suit=4
        return(Suit-1)*13+FaceNum

#2.Hand类:
class Hand():
    #a.构造函数即初始化
    def __init__(self):
        self.cards=[]
    #b.重写print()方法
    def __str__(self):
        if self.cards:
            rep=''
            for card in self.cards:
                rep+=str(card)+'\t'
            return rep
    #c.清空牌手手里的牌
    def clear(self):
        self.cards=[]
    #d.增加牌手手里的牌
    def add(self,card):
        self.cards.append(card) #使用列表的追加方法append()
    #e.把一张牌给别的牌手
    def give(self,card,other_hand):
        self.cards.remove(card)
        other_hand.add(card)


#3.Poke类:
class Poke(Hand):
    #a.#生成一副牌
    def populate(self):
        for suit in Card.SUITS:
                for rank in Card.RANKS:
                    self.add(Card(rank, suit))
    #b.洗牌
    def shuffle(self):
        import random
        random.shuffle(self.cards)
    #c.发牌,发给玩家,每人默认13张牌
    def deal(self, hands, per_hand = 13):
        for rounds in range(per_hand):
            for hand in hands:
                if self.cards:
                    top_card = self.cards[0]
                    self.cards.remove(top_card)
                    hand.add(top_card)
                else:
                    print("Can't continue deal. Out of cards!")
#主程序:
if __name__=="__main__":
    print('This is a module with classes for playing cards')
    #四个玩家
    players = [Hand(),Hand(),Hand(),Hand()]
    poke1 = Poke()
    poke1.populate()
    poke1.shuffle()
    poke1.deal(players,13)
    #显示四位牌手的牌
    n=1
    for hand in players:
        print('牌手',n,end=':\n')
        print(hand)
        n=n+1
    input('\nPress the enter key to exit')

效果如下:

 

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转载自blog.csdn.net/nikezhenhaokan/article/details/130245964