《Unreal Engine4 Scripting with C++ CookBook》:Chapter 1: UE4 Development Tools

1.  Visual Studio分community版本和专业版本,community免费。

 

2.  logging with UE_LOG

Logging is extremely important for outputting internal game data. Using log tools lets you print information into a Output Log window in the UE4 editor.

格式:

UE_LOG(LogTemp, Warning, TEXT("Some warning message") );

Turn on the Output Log inside the UE4 editor to see your log messages printed in that window as your program is running


3. 构造FString变量

1)方法1:Printf函数

2)方法2:Format函数

4. github上的issue track功能

可设置label等。。。

5.Project management on VisualStudio.com –managing the tasks in your project
 

1) 原来visual studio也提供了任务管理的工具:

Microsoft's Visual Studio Team Services offers planning tools for Scrum and Kanban style programming assignment of tasks (Features, Bugs, and so on).    When you sign up for Visual Studio's Community Edition during setup, your account includes free use of these tools.

---用到时候可以研究。

2)一些scram方面的概念:user story

可以建立一个专题学习以下agile software,jira:

https://www.cnblogs.com/LewisMen/p/5975324.html

https://www.amazon.cn/dp/B07FNYBHXS/ref=sr_1_1?__mk_zh_CN=%E4%BA%9A%E9%A9%AC%E9%80%8A%E7%BD%91%E7%AB%99&keywords=agile+software&qid=1575213681&s=digital-text&sr=1-1

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