用C语言实现简单小游戏

1.用c语言实现三子棋。
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<time.h>

#define ROW 3
#define COL 3

char g_broad[ROW][COL];

void Init(char broad[ROW][COL]) {
for (int row = 0; row < ROW; ++row) {
for (int col = 0; col < COL; ++col) {
broad[row][col] = ’ ';
}
}
}

void Print(char broad[ROW][COL]) {
for (int row = 0; row < ROW; ++row) {
printf("| %c | %c | %c |\n", broad[row][0],
broad[row][1], broad[row][2]);
if (row != ROW - 1) {
printf("—|---|—\n");
}

}

}

void PlayerMove(char broad[ROW][COL]) {
printf(“玩家落子!\n”);
while (1) {
int row = 0; int col = 0;
printf(“请输入一组坐标(row col):”);
scanf("%d %d", &row, &col);
if (row < 0 || row >= ROW || col < 0 || col >= COL) {
printf(“您输入的坐标非法,请重新输入!\n”);
continue;
}
if (broad[row][col] != ’ ') {
printf(“该位置已被占用,请重新输入!\n”);
continue;
}
broad[row][col] = ‘x’;
break;
}
}
void ComputerMove(char broad[ROW][COL]) {
printf(“电脑落子!\n”);
while (1) {

	int row = rand() % ROW;
	int col = rand() % COL;
	if (broad[row][col] != ' ') {
		//该位置被占用,重新生成随机数!
		continue;
	}
	broad[row][col] = 'o';
	break;
}

}

int Isfull(char broad[ROW][COL]) {
for (int row = 0; row < ROW; ++row) {
for (int col = 0; col < COL; ++col) {
if (broad[row][col] == ’ ') {
return 0;
}
}
}
return 1;
}

char CheckWinner(char broad[ROW][COL]) {
//先检查所有行
for (int row = 0; row < ROW; ++row) {
if (broad[row][0] == broad[row][1]
&& broad[row][0] == broad[row][2]
&& broad[row][0] != ’ ') {
return broad[row][0];
}
}
//检查所有列
for (int col = 0; col < COL; ++col) {
if (broad[0][col] == broad[1][col]
&& broad[0][col] == broad[2][col]
&& broad[0][col] != ’ ') {
return broad[0][col];
}

}
//检查对角线
if (broad[0][0] == broad[1][1]
	&& broad[0][0] == broad[2][2]
	&& broad[0][0] != ' ') {
	return broad[0][0];
}
if (broad[2][0] == broad[1][1]
	&& broad[2][0] == broad[0][2]
	&& broad[2][2] != ' ') {
	return broad[2][0];
}
if (Isfull(broad)) {
	return 'q';
}return ' ';

}

void Game() {
//1.先对棋盘进行初始化
Init(g_broad);
char Winner = ’ ';
while (1) {
//2.打印棋盘
Print(g_broad);
//3.玩家落子,检查游戏是否结束;
PlayerMove(g_broad);
Winner = CheckWinner(g_broad);
if (Winner != ’ ') {
break;
}
//4.电脑落子,检查游戏是否结束;
ComputerMove(g_broad);
char Winner = CheckWinner(g_broad);
if (Winner != ’ ') {
break;
}
}
Print(g_broad);
if (Winner == ‘x’) {
printf(“玩家胜利!\n”);
}
else if (Winner == ‘o’) {
printf(“电脑胜利!\n”);
}
else if (Winner == ‘q’) {
printf(“和棋!\n”);
}
else {
printf(“程序出错!\n”);
}
//5.循环第二步
}

int Menu() {
printf("=\n");
printf(“1.开始游戏!\n”);
printf(“0.结束游戏!\n”);
printf("
=\n");
printf(“请输入您的选择!\n”);
int choice;
scanf("%d", &choice);
return choice;
}
int main() {
srand((unsigned int)time(0));
while (1) {
int choice = Menu();
if (choice == 1) {
Game();
}
else {
printf(“Good bey!\n”);
break;
}

}
return 0;

}
打印出来的棋盘不太好看,你们可以根据自己的想法将棋盘改的好看些!
这个程序主要应用了数组,需要主要的是(eg:if (row < 0 || row >= ROW || col < 0 || col >= COL)必须加上row >= ROW,这可以保证数组的下标不越界。)还有随机种子的设定只要在程序启动时设置一次就行了。

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转载自blog.csdn.net/qq_44149554/article/details/85231524
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