OpenCV-19拼图板小游戏

       80后可能还对儿时玩过的一种经典木质的拼图板游戏记忆犹新,一般是一种4*4或5*5规格的手持活动板,通过挪动每个小板子的位置,拼出来板子上完整的图像,那时候还没有网吧,手机也还是大哥大的天下,所以这也可以算得上是最早的“手游”了吧……

       今天我们用OpenCV来复现一下儿时的经典!

代码:


#include "core/core.hpp"
#include "highgui/highgui.hpp"
#include "imgproc/imgproc.hpp"
#include <time.h>

using namespace cv;

Mat Sourceimage, Spilteimage, Rebuildimage, Dstimage;
int rows, cols;
int Roirows, Roicols;
vector<Mat>arraryimage;
void Randarrary(vector<Mat> &vectorMat);    //随机排列子图像序列函数
static int vectornumber = 0;
void OnMouseAction(int event, int x, int y, int flags, void *ustc);  //鼠标回调事件函数

int mainFun()
{
	Sourceimage = imread("D:\\test\\lena.jpg");
	imshow("Source image", Sourceimage);
	rows = 6;  //将图像分割成rows行
	cols = 4;  //将图像分割成cols列
	Roirows = Sourceimage.rows / rows;
	Roicols = Sourceimage.cols / cols;
	Spilteimage = Mat::zeros(Sourceimage.rows, Sourceimage.cols, Sourceimage.type());
	Dstimage = Mat::zeros(Sourceimage.rows, Sourceimage.cols, Sourceimage.type());
	for (int i = 0; i<rows; i++)
	{
		for (int j = 0; j<cols; j++)
		{
			Mat SourceRoi = Sourceimage(Rect(j*Roicols, i*Roirows, Roicols - 1, Roirows - 1));
			arraryimage.push_back(SourceRoi);
		}
	}
	// 随机函数
	Randarrary(arraryimage);

	for (int i = 0; i<rows; i++)
	{
		for (int j = 0; j<cols; j++)
		{
			Mat SpilterRoi = Spilteimage(Rect(j*Roicols, i*Roirows, Roicols - 1, Roirows - 1));
			addWeighted(SpilterRoi, 0, arraryimage[vectornumber], 1, 0, SpilterRoi);
			vectornumber++;
			imshow("Splite image", Spilteimage);
			waitKey(150);
		}
	}
	setMouseCallback("Splite image", OnMouseAction);
	waitKey();

	return 0;

}

//*******************************************************************//
//随机调换所有的子图像序列的位置,用于在 Splite image中显示
//*******************************************************************//
void Randarrary(vector<Mat>& vectorMat)
{
	for (int i = 0; i<vectorMat.size(); i++)
	{
		srand(int(time(0)));
		int a = rand() % (vectorMat.size() - i) + i;
		swap(vectorMat[i], vectorMat[a]);
	}

}

//*******************************************************************//
//鼠标回调函数,用于获取需要查找的子图像在原图像中的位置,并在叠加显示在目标图像中
//*******************************************************************//
void OnMouseAction(int event, int x, int y, int flags, void *ustc)
{
	if (event == CV_EVENT_LBUTTONDOWN)
	{
		Mat RoiSpilte, RoiSource;
		int rows = (y / Roirows)*Roirows;
		int clos = (x / Roicols)*Roicols;

		RoiSpilte = Spilteimage(Rect(clos, rows, Roicols, Roirows));
		imshow("Slice", RoiSpilte);

		Mat image = Mat::zeros(Sourceimage.rows - Roirows, Sourceimage.cols - Roicols, CV_32FC1);
		matchTemplate(Sourceimage, RoiSpilte, image, 1);
		normalize(image, image, 0, 1, NORM_MINMAX);

		double minV = 0;
		double maxV = 0;
		Point minP, maxP;

		minMaxLoc(image, &minV, &maxV, &minP, &maxP);

		Mat ROIDst = Dstimage(Rect(minP.x, minP.y, Roicols, Roirows));
		addWeighted(ROIDst, 0, RoiSpilte, 1, 0, ROIDst, -1);
		imshow("Jigsaw image", Dstimage);
	}
}


//-----开始------
void COpenCVLearningDlg::OnBnClickedStartButton()
{
	mainFun();
}

效果:

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 原文地址:https://blog.csdn.net/dcrmg/article/details/52069043

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转载自blog.csdn.net/sxlsxl119/article/details/86480668