Java源码解析HashMap成员变量

本文基于jdk1.8进行分析。

关于HashMap的简介,可以参考这篇文章https://blog.csdn.net/li_canhui/article/details/85076521

首先看一下HashMap的一些静态常量。第一个是DEFAULT_INITIAL_CAPACITY,默认初始大小,16。从注释中可以了解到,大小必须为2的指数。这里的16,采用的1左移4位实现。而“aka”,是as known as的缩写。

    /**
     * The default initial capacity - MUST be a power of two.
     */
    static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16

接下来是最大容量,当通过任何一个构造函数的参数隐式指明时使用该值。必须是2的指数,且小于等于1<<30,即2的30次方。

    /**
     * The maximum capacity, used if a higher value is implicitly specified
     * by either of the constructors with arguments.
     * MUST be a power of two <= 1<<30.
     */
    static final int MAXIMUM_CAPACITY = 1 << 30;

接下来是负载因子,默认值为0.75F。

    /**
     * The load factor used when none specified in constructor.
     */
    static final float DEFAULT_LOAD_FACTOR = 0.75f;

接下来是和红黑树相关的几个常量。在jdk1.8中,如果哈希表中的链表太长,就会转化为一个红黑树。TREEIFY_THRESHOLD,表示要转为红黑树的最小元素个数,即8。把红黑树转化为链表的门限个数是6. MIN_TREEIFY_CAPACITY为64,表示把链表转化为红黑树的最小元素个数。否则,如果太多节点在一个链表中时,哈希表会扩容,而不会转化为红黑树。

    /**
     * The bin count threshold for using a tree rather than list for a
     * bin.  Bins are converted to trees when adding an element to a
     * bin with at least this many nodes. The value must be greater
     * than 2 and should be at least 8 to mesh with assumptions in
     * tree removal about conversion back to plain bins upon
     * shrinkage.
     */
    static final int TREEIFY_THRESHOLD = 8;

    /**
     * The bin count threshold for untreeifying a (split) bin during a
     * resize operation. Should be less than TREEIFY_THRESHOLD, and at
     * most 6 to mesh with shrinkage detection under removal.
     */
    static final int UNTREEIFY_THRESHOLD = 6;

    /**
     * The smallest table capacity for which bins may be treeified.
     * (Otherwise the table is resized if too many nodes in a bin.)
     * Should be at least 4 * TREEIFY_THRESHOLD to avoid conflicts
     * between resizing and treeification thresholds.
     */
    static final int MIN_TREEIFY_CAPACITY = 64;

接下来是table,它是保存HashMap的最主要的数据结构,如下图。从注释中也可以了解到,table的大小一定是2的指数。

    /**
     * The table, initialized on first use, and resized as
     * necessary. When allocated, length is always a power of two.
     * (We also tolerate length zero in some operations to allow
     * bootstrapping mechanics that are currently not needed.)
     */
    transient Node<K,V>[] table;

接下来是entrySet,如下图。它保存缓存的映射关系集合。注意,keySet()和values()使用的是父类AbstractMap的属性。

    /**
     * Holds cached entrySet(). Note that AbstractMap fields are used
     * for keySet() and values().
     */
    transient Set<Map.Entry<K,V>> entrySet;

最后是一些其他的属性,包括HashMap中元素个数size,修改次数modCount,下一次进行resize的门限个数,以及负载因子loadFactor,如下图。需要注意的是,loadFactor是final的,也就是说,它一旦被赋值,就不能再修改了。

    /**
     * The number of key-value mappings contained in this map.
     */
    transient int size;

    /**
     * The number of times this HashMap has been structurally modified
     * Structural modifications are those that change the number of mappings in
     * the HashMap or otherwise modify its internal structure (e.g.,
     * rehash).  This field is used to make iterators on Collection-views of
     * the HashMap fail-fast.  (See ConcurrentModificationException).
     */
    transient int modCount;

    /**
     * The next size value at which to resize (capacity * load factor).
     *
     * @serial
     */
    // (The javadoc description is true upon serialization.
    // Additionally, if the table array has not been allocated, this
    // field holds the initial array capacity, or zero signifying
    // DEFAULT_INITIAL_CAPACITY.)
    int threshold;

    /**
     * The load factor for the hash table.
     *
     * @serial
     */
    final float loadFactor;

This is the end.

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转载自blog.csdn.net/li_canhui/article/details/85088659
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