数据结构之树的操作

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//_____________________________demo.cpp

#include <cstdio>
#include "Tree.h"
#include <iostream>
using namespace std;
int main()
{
    Node *node1 =new Node();
    node1->index=1;
    node1->data=5;
    Node *node2=new Node();
    node2->index=2;
    node2->data=8;
    Node *node3=new Node();
    node3->index=3;
    node3->data=2;
    Node *node4=new Node();
    node4->index=4;
    node4->data=6;
    Node *node5=new Node();
    node5->index=5;
    node5->data=9;
    Node *node6=new Node();
    node5->index=6;
    node5->data=7;
    Tree *tree=new Tree();
    tree->AddNode(0,0,node1);
    tree->AddNode(0,1,node2);
    tree->AddNode(1,0,node3);
    tree->AddNode(1,1,node4);
    tree->AddNode(2,0,node5);
    tree->AddNode(2,1,node6);
    tree->PreorderTraversal();
    delete tree;
}
//=================================Node.h

class Node
{
public :
    Node();
    Node *SearchNode(int nodeIndex);
    void DeleteNode();
    void PreorderTraversal();
    void InorderTraversal();
    void PostorderTraversal();
    int index;//节点下标
    int data;//节点的值
    Node *pLChild;
    Node *pRChild;
    Node *pParent;
};


//______________________________________Node.cpp

#include "Node.h"
#include <iostream>
using namespace std;
Node::Node()
{
    index=0;
    data=0;
    pLChild=0;
    pRChild=0;
    pParent=0;
}
Node * Node::SearchNode(int nodeIndex)
{
    if(this->index==nodeIndex)
    {
        return this;
    }
    Node *temp=0;
    if(this->pLChild!=0)
    {
        if(this->pLChild->index==nodeIndex)
        {
            return this->pLChild;
        }
        else
        {
            temp=this->pLChild->SearchNode(nodeIndex);//更换节点进行递归搜索,this指针指向变换
            if(temp!=0)
            {
                return temp;
            }
        }
    }
    if(this->pRChild!=0)
    {
        if(this->pRChild->index==nodeIndex)
            return this->pRChild;
        else
        {
            temp=this->pRChild->SearchNode(nodeIndex);
                 if(temp!=0)
                     return temp;
        }
    }
    return 0;
}
void Node::DeleteNode()//递归操作,反复调用,删除节点,跟树无关,单纯节点操作,一直到最先面的节点
{
    if(this->pLChild!=0)
    {
        this->pLChild->DeleteNode();
    }
    if(this->pRChild!=0)
    {
        this->pRChild->DeleteNode();
    }
    if(this->pParent!=0)
    {
        if(this->pParent->pLChild==this)
        {
            this->pParent->pLChild=0;
        }
        if(this->pParent->pRChild==this)
        {
            this->pParent->pRChild=0;
        }
    }
    delete this;
}
void Node::PreorderTraversal()//前序遍历
{
    cout<<this->index<<" "<<this ->data<<endl;
    if(this->pLChild!=0)
    {
        this->pLChild->PreorderTraversal();
    }
    if(this->pRChild!=0)
    {
        this->pRChild->PreorderTraversal();
    }
}
void Node::InorderTraversal()//中序遍历
{
    if(this->pLChild!=0)
    {
        this->pLChild->InorderTraversal();
    }
    cout<<this->index<<" "<<this->data<<endl;
    if(this->pRChild!=0)
    {
        this->pRChild->InorderTraversal();
    }
}
void Node::PostorderTraversal()//后续遍历
{
    if(this->pLChild!=0)
    {
        this->pLChild->PostorderTraversal();
    }
    if(this->pRChild!=0)
    {
        this->pRChild->PostorderTraversal();
    }
    cout<<this->index<<" "<<this->data<<endl;
}
//________________________________________Tree.h

#include "Node.h"
class Tree
{
public:
    Tree();
    ~Tree();
    Node *SearchNode(int nodeIndex);
    bool AddNode(int nodeIndex,int direction,Node *pNode);
    bool DeleteNode(int nodeIndex,Node *pNode);
    void PreorderTraversal();
    void InorderTraversal();
    void PostorderTraversal();
private:
    Node * m_pRoot;
};


//=====================================Tree.cpp

#include "Tree.h"
Tree::Tree()
{
    m_pRoot=new Node();
}
Tree::~Tree()
{
    //DeleteNode(0,0);//两种方法
    m_pRoot->DeleteNode();
}
Node *Tree::SearchNode(int nodeIndex)
{
    return m_pRoot->SearchNode(nodeIndex);
}
bool Tree::AddNode(int nodeIndex,int direction,Node *pNode)
{
    Node *temp=SearchNode(nodeIndex);
    if(temp==0)
        return false;
    Node *node=new Node();
    if(node==0)
        return false;
    node->index=pNode->index;
    node->data=pNode->data;
    node->pParent=temp;
    if(direction==0)
    {
        temp->pLChild=node;
    }
    if(direction==1)
    {
        temp->pRChild=node;
    }
    return true;
}
bool Tree::DeleteNode(int nodeIndex,Node *pNode)
{
    Node *temp=SearchNode(nodeIndex);
    if(temp==0)
        return false;
    if(pNode!=0)//删除  顶点的时候
    {
        pNode->data=temp->data;
    }
    temp->DeleteNode();//调用Node里面的删除函数
    return true;
}
void Tree::PreorderTraversal()
{
    m_pRoot->PreorderTraversal();
}
void Tree::InorderTraversal()
{
    m_pRoot->InorderTraversal();
}
void Tree::PostorderTraversal()
{
    m_pRoot->PostorderTraversal();
}



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