顺序队列
#include<iostream>
using namespace std;
const int Queuesize=100;
template<class DataType>
class Cirqueue
{
public:
Cirqueue(){front=rear=Queuesize-1;}
~Cirqueue(){}
void Enqueue(DataType x);//入队
DataType Dequeue();//出队
DataType Getqueue();//取队头元素
int Empty(){front=rear?return 1:return 0;}//判空
private:
DataType data[Queuesize];//存放队列元素的数组
int front,rear;
};
template<class DataType>
void Cirqueue<DataType>::Enqueue(DataType x)
{
if((rear+1)%Queuesize==front)
throw"上溢";
rear=(rear+1)%Queuesize;
data[rear]=x;
}
template<class DataType>
DataType Cirqueue<DataType>::Dequeue()
{
if(rear==front)
throw"下溢";
front=(front+1)%Queuesize;
return data[front];
}
template<class Datatype>
DataType Cirqueue<DataType>::Getqueue()
{
if(rear==front) throw"下溢";
i=(front+1)%Queuesize;
return data[i];
}
void main()
{
Cirqueue<int>C;
if (C.Empty())
cout<<"队列为空"<<endl;
else
cout<<"队列非空"<<endl;
cout<<"元素10和15执行入队操作:"<<endl;
try
{
C.Enqueue(10);
C.Enqueue(15);
}
catch(char*wrong)
{
cout<<wrong<<endl;
}
cout<<"查看队头元素:"<<endl;
cout<<C.Getqueue()<<endl;
cout<<"执行出队操作:"<<endl;
try
{
C.Dequeue();
}
catch(char*wrong)
{
cout<<wrong<<endl;
}
cout<<"查看队头元素:"<<endl;
cout<<C.Getqueue()<<endl;
链队列
#ifndef LinkQueue_H
#define LinkQueue_H
template<class DataType>
struct Node
{
DataType data;
Node<DataType>*next;
};
template<class DataType>
class LinkQueue
{
public:
LinkQueue();
~LinkQueue();
void EnQueue(DataType x);
DataType DeQueue();
DataType GetQueue();
int Empty();
private:
Node<DataType>*front,*rear;
};
#endif;
#include"LinkQueue.h"
template<class DataType>
LinkQueue<DataType>::LinkQueue()
{
Node<DataType>*s=NULL;
s=new Node<DataType>;
s->next=NULL;
front=rear=s;
}
template<class DataType>
LinkQueue<DataType>::~LinkQueue()
{
Node<DataType>*p=NULL;
while(front!=NULL)
{
p=front->next;
delete front;
front=p;
}
}
template<class DataType>
void LinkQueue<DataType>::EnQueue(DataType x)
{
Node<DataType>*s=NULL;
s=new Node<DataType>;
s->data=x;
s->next=NULL;
rear->next=s;
rear=s;
}
template<class DataType>
DataType LinkQueue<DataType>::DeQueue()
{
Node<DataType>*p=NULL;
int x;
if(rear==front) throw"下溢";
p=front->next;
x=p->data;
front->next=p->next;
if(p->next==NULL)rear=front;
delete p;
return x;
}
template<class DataType>
DataType LinkQueue<DataType>::GetQueue()
{
if(front!=rear)
return front->next->data;
}
template<class DataType>
int LinkQueue<DataType>::Empty()
{
if(front==rear)
return 1;
else
return 0;
}
#include<iostream>
using namespace std;
#include"LinkQueue.cpp"
void main()
{
LinkQueue<int>Q;
if(Q.Empty())
cout<<"队列为空"<<endl;
else
cout<<"队列非空"<<endl;
cout<<"元素10和15执行入队操作:"<<endl;
try
{
Q.EnQueue(10);
Q.EnQueue(15);
}
catch(char*wrong)
{
cout<<wrong<<endl;
}
cout<<"查看队头元素:"<<endl;
cout<<Q.GetQueue()<<endl;
cout<<"执行出队操作:"<<endl;
try
{
Q.DeQueue();
}
catch(char*wrong)
{
cout<<wrong<<endl;
}
cout<<"查看队头元素"<<endl;
cout<<Q.GetQueue()<<endl;
}