实验二:链队列的验证实验

文件1LinkQueue.h

# ifndef LinkQueue_H

# define LinkQueue_H

template <class DataType>

struct Node

{

DataType data;

Node<DataType> *next;

};

template <class DataType>

class LinkQueue

{

public:

       LinkQueue();

   ~LinkQueue();

   void EnQueue(DataType x);

   DataType DeQueue();

   DataType GetQueue();

   int Empty();

   private:

   Node<DataType>*front,*rear;

};

# endif

文件2LinkQueue.cpp

源程序:

# include"LinkQueue.h"

template<class DataType>

LinkQueue<DataType>::LinkQueue()

{

Node<DataType>*s=NULL;

s=new Node<DataType>;

s->next=NULL;

front=rear=s;

}

template<class DataType>

LinkQueue<DataType>::~LinkQueue()

{

Node<DataType> *p=NULL;

while(front!=NULL)

{

p=front->next;

delete front;

front=p;

}

}

template<class DataType>

void LinkQueue<DataType>::EnQueue(DataType x)

{

Node<DataType>*s=NULL;

s=new Node<DataType>;

s->data=x;

s->next=NULL;

rear->next=s;

rear=s;

}

template<class DataType>

DataType LinkQueue<DataType>::DeQueue()

{

Node<DataType>*p=NULL;

int x;

if(rear==front) throw"下溢";

p=front->next;

x=p->data;

front->next=p->next;

if(p->next==NULL) rear=front;

delete p;

return x;

}

template<class DataType>

DataType LinkQueue<DataType>::GetQueue()

{

if(front!=rear)

return front->next->data;

}

template<class DataType>

int LinkQueue<DataType>::Empty()

{

if(front==rear)

return 1;

else

return 0;

}

文件3LinkQueue_main.cpp

源程序:

# include<iostream>

using namespace std;

# include"LinkQueue.cpp"

int main()

{

LinkQueue<int>Q;

if(Q.Empty())

cout<<"The Queue is empty!"<<endl;

else

cout<<"The Queue is not empty!"<<endl;

cout<<"元素1015执行入队操作!"<<endl;

Q.EnQueue(10);

Q.EnQueue(15);

cout<<"查看队头元素:"<<endl;

cout<<Q.GetQueue()<<endl;

cout<<"执行出队操作:"<<endl;

Q.DeQueue();

cout<<"查看队头元素:"<<endl;

cout<<Q.GetQueue()<<endl;

return 0;

}

程序结果:

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转载自blog.csdn.net/LIU_JY_/article/details/80041259