实验二链队列

#include<iostream>
using namespace std;
template<class DataType>
struct Node
{
DataType data;
Node<DataType>*next;
};
template<class DataType>
class LinkQueue
{
Node<DataType>*front,*rear;
public:
LinkQueue();
~LinkQueue();
void EnQueue(DataType x);
DataType DeQueue();
        DataType GetQueue();
int Empty();
};
template<class DataType>
LinkQueue<DataType>::LinkQueue()
{Node<DataType>*s=NULL;
s=new Node<DataType>;
s->next=NULL;
front=rear=s;
}
template<class DataType>
LinkQueue<DataType>::~LinkQueue()
{
Node<DataType>*p=NULL;
while(front!=NULL)
{
p=front->next;
delete front;
front=p;
}
}
template<class DataType>
void LinkQueue<DataType>::EnQueue(DataType x)
{
Node<DataType>*s=NULL;
s=new Node<DataType>;
s->data=x;
s->next=NULL;
rear->next=s;rear=s;
}
template<class DataType>
DataType LinkQueue<DataType>::DeQueue()
{
Node<DataType>*p=NULL;
int x;
if(rear==front)throw"下溢";
p=front->next;
x=p->data;
front->next=p->next;
if(p->next==NULL)rear=front;
delete p;
return x;
}
template <class DataType>
DataType LinkQueue<DataType>::GetQueue()
{
if(front!=rear)
return front->next->data;
}
template<class DataType>
int LinkQueue<DataType>::Empty()
{
if(front==rear)
return 1;
else
return 0;
}
void main()
{
LinkQueue<int>Q;
if(Q.Empty())
cout<<"队列为空"<<endl;
else
cout<<"队列非空"<<endl;
cout<<"元素66和99执行入队操作:"<<endl;
try
{
Q.EnQueue(66);
Q.EnQueue(99);
}
catch(char*wrong)
{
cout<<wrong<<endl;
}
cout<<"查看队头元素:"<<endl;
cout<<Q.GetQueue()<<endl;
cout<<"执行出队操作:"<<endl;
try
{
Q.DeQueue();
}
catch(char*wrong)
{
cout<<wrong<<endl;
}
cout<<"查看队头元素:"<<endl;
cout<<Q.GetQueue()<<endl;
}

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转载自blog.csdn.net/weixin_41937706/article/details/80100050