KAZE是日语音译过来的 , KAZE与SIFT、SURF最大的区别在于构造尺度空间,KAZE是利用非线性方式构造,得到的关键点也就更准确(尺度不变性 );
Hessian矩阵特征点检测 ,方向指定,基于一阶微分图像(旋转不变性 ) ;
描述子生成 ,归一化处理(光照不变性 );
AKAZE局特征点检测与匹配 A表示Accelerated(加速的) 与SIFT、 SUFR比较: 更加稳定 非线性尺度空间 AKAZE速度更加快。
#include<opencv2\opencv.hpp>
#include<opencv2\xfeatures2d.hpp>
using namespace cv;
using namespace std;
using namespace xfeatures2d;
Mat src1,src2, dst;
int main(int arc, char** argv) {
src1 = imread("1.png",IMREAD_GRAYSCALE);
src2 = imread("2.png", IMREAD_GRAYSCALE);
namedWindow("input1", CV_WINDOW_AUTOSIZE);
imshow("input1", src1);
/*double t1 = getTickCount();
kaze->detect(src1, keypoints1, Mat());
double t2 = getTickCount();
double time = (t2 - t1) / getTickFrequency();
KAZE检测需要2点多秒,如果使用AKAZE即accleration加速的KAZE只需要0点几秒*/
//AKAZE detect
Ptr<AKAZE>akaze = AKAZE::create();
vector<KeyPoint> keypoints1, keypoints2;
Mat descriptors1, descriptors2;
akaze->detectAndCompute(src1, Mat(), keypoints1, descriptors1);
akaze->detectAndCompute(src2, Mat(), keypoints2, descriptors2);
//BruteForce match
BFMatcher matcher;
vector<DMatch>matches;
matcher.match(descriptors1, descriptors2, matches);
Mat akaze_match_img;
drawMatches(src1, keypoints1, src2, keypoints2, matches, akaze_match_img);
imshow("output1", akaze_match_img);
//good matches
double minDist = 1000;
double maxDist = 0;
for (int i = 0; i < descriptors1.rows; i++)
{
double dist = matches[i].distance;
if (dist < minDist)
{
minDist = dist;
}
}
printf("%f\n", minDist);
vector<DMatch>goodMatches;
for (int i = 0; i < descriptors1.rows; i++)
{
double dist = matches[i].distance;
if (dist < max(1.5 * minDist, 0.02))
{
goodMatches.push_back(matches[i]);
}
}
//draw good_match_img
Mat good_match_img;
drawMatches(src1, keypoints1, src2, keypoints2, goodMatches, good_match_img, Scalar::all(-1),Scalar::all(-1),vector<char>(), DrawMatchesFlags::NOT_DRAW_SINGLE_POINTS);
imshow("output2", good_match_img);
//perspective transform
vector<Point2f>src1GoodPoints;
vector<Point2f>src2GoodPoints;
for (int i = 0; i < goodMatches.size(); i++)
{
src1GoodPoints.push_back(keypoints1[goodMatches[i].queryIdx].pt);
src2GoodPoints.push_back(keypoints2[goodMatches[i].trainIdx].pt);
}
Mat P = findHomography(src1GoodPoints, src2GoodPoints,RANSAC);//有不良匹配点时用RANSAC
vector<Point2f>src1corner(4);
vector<Point2f>src2corner(4);
src1corner[0] = Point(0, 0);
src1corner[1] = Point(src1.cols, 0);
src1corner[2] = Point(src1.cols, src1.rows);
src1corner[3] = Point(0,src1.rows);
perspectiveTransform(src1corner, src2corner, P);
//在匹配图上画
line(good_match_img, Point(src2corner[0].x + src1.cols, src2corner[0].y), Point(src2corner[1].x + src1.cols, src2corner[1].y), Scalar(0, 0,255),2);
line(good_match_img, Point(src2corner[1].x + src1.cols, src2corner[1].y), Point(src2corner[2].x + src1.cols, src2corner[2].y), Scalar(0, 0, 255),2);
line(good_match_img, Point(src2corner[2].x + src1.cols, src2corner[2].y), Point(src2corner[3].x + src1.cols, src2corner[3].y), Scalar(0, 0, 255), 2);
line(good_match_img, Point(src2corner[3].x + src1.cols, src2corner[3].y), Point(src2corner[0].x + src1.cols, src2corner[0].y), Scalar(0, 0, 255),2);
/*
//在原图上画
line(src2, src2corner[0], src2corner[1], Scalar(0, 0, 255),2);
line(src2, src2corner[1], src2corner[2], Scalar(0, 0, 255), 2);
line(src2, src2corner[2], src2corner[3], Scalar(0, 0, 255), 2);
line(src2, src2corner[3], src2corner[0], Scalar(0, 0, 255), 2);
*/
imshow("result", good_match_img);
waitKey(0);
return 0;
}
暴力匹配结果如下:
优良匹配结果图如下:
透视变换检测对象如下: