Android 基于CameraX开发Camera预览(Java)

Android 基于CameraX开发Camera预览(Java)

开发环境:

基于Camera X: 1.0.0-alpha01

JDK: JDK8

Android Studio: 4.2.2

最终效果:

在这里插入图片描述

1. 准备工作

1. 1 添加依赖

build.gradle(app)中添加依赖, 注意本篇部分代码只适合1.0.0-alpha01

def camerax_version = "1.0.0-alpha01"
implementation "androidx.camera:camera-core:${camerax_version}"
implementation "androidx.camera:camera-camera2:${camerax_version}"

1.2 相机权限申请

AndroidManifest.xml中注册相机权限

<uses-permission android:name="android.permission.CAMERA"/>

相机的权限在Android 6.0以上还需要使用动态申请方式获取授权

使用androidx兼容包(即Activity 继承自 androidx.XXX.AppCompatActivity)可以参考以下代码实现动态申请:

public class MainActivity extends AppCompatActivity {
    
    
	private int REQUEST_CODE_PERMISSIONS = 10; //arbitrary number, can be changed accordingly
    private final String[] REQUIRED_PERMISSIONS = new String[]{
    
    "android.permission.CAMERA"};
    
    
    
    @Override
    public void onRequestPermissionsResult(int requestCode, @NonNull String[] permissions, @NonNull int[] grantResults) {
    
    
        super.onRequestPermissionsResult(requestCode, permissions, grantResults);
        if (requestCode == REQUEST_CODE_PERMISSIONS) {
    
    
            if (allPermissionsGranted()) {
    
    
                // 获取了所有所申请的权限
            } else {
    
    
                // 有权限没有通过申请
                Toast.makeText(this, "Permissions not granted by the user.", Toast.LENGTH_SHORT).show();
                finish();
            }
        }
    }

    /**
     * 检查是否所有所请求的权限都获得许可, 固定写法
     * @return
     */
    private boolean allPermissionsGranted(){
    
    
        for(String permission : REQUIRED_PERMISSIONS){
    
    
            if(ContextCompat.checkSelfPermission(this, permission) != PackageManager.PERMISSION_GRANTED){
    
    
                return false;
            }
        }
        return true;
    }
}

1. 3 配置使用JDK8

官方文档中提到使用Camerax需要使用JDK8, 因此,在build.gradle(app)中配置

...

android {
	...
	buildTypes {
		...
	}
	compileOptions {
        sourceCompatibility JavaVersion.VERSION_1_8
        targetCompatibility JavaVersion.VERSION_1_8
    }
}

2. 开始开发

  1. 布局中添加TextureView,参考如下:

    <?xml version="1.0" encoding="utf-8"?>
    <androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:app="http://schemas.android.com/apk/res-auto"
        xmlns:tools="http://schemas.android.com/tools"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        tools:context=".MainActivity">
        <TextureView
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:id="@+id/ttv_camera_preview"
            app:layout_constraintTop_toTopOf="parent"
            app:layout_constraintLeft_toLeftOf="parent"
            app:layout_constraintRight_toRightOf="parent"
            app:layout_constraintBottom_toBottomOf="parent"/>
    </androidx.constraintlayout.widget.ConstraintLayout>
    
  2. 设置Activity的成员变量:TextureView ttv;

  3. oncreate()中,设置预览View的OnLayoutChangeListener(监听该View的尺寸变化)

    ttv = findViewById(R.id.ttv_camera_preview);
    ttv.addOnLayoutChangeListener(new View.OnLayoutChangeListener() {
          
          
        @Override
        public void onLayoutChange(View v, int left, int top, int right, int bottom, int oldLeft, int oldTop, int oldRight, int oldBottom) {
          
          
            // 尺寸变化时确保预览画面的方向始终正确
            updateTransform();
        }
    });
    
    /**
     * 更新相机预览, 用以保证预览方向正确, 固定写法
     */
    private void updateTransform() {
          
          
        Matrix matrix = new Matrix();
    
        // Compute the center of the view finder
        float centerX = ttv.getWidth() / 2f;
        float centerY = ttv.getHeight() / 2f;
    
        float[] rotations = {
          
          0,90,180,270};
        // Correct preview output to account for display rotation
        float rotationDegrees = rotations[ttv.getDisplay().getRotation()];
    
        matrix.postRotate(-rotationDegrees, centerX, centerY);
    
        // Finally, apply transformations to our TextureView
        ttv.setTransform(matrix);
    }
    
  4. oncreate()中,设置在主线程启动相机预览,也是固定写法

     /*View的宽、高确定后,将在主线程执行run()方法,此处用来启动相机*/
    ttv.post(new Runnable() {
          
          
        @Override
        public void run() {
          
          
            // 在这里启动相机
            startCamera();
        }
    });
    
    private void startCamera() {
          
          }
    
  5. 编写startCamera,实现预览和帧画面分析的参考写法如下,部分代码基本上是固定写法了:

    private void startCamera() {
          
          
        // 清楚所有绑定
        CameraX.unbindAll();
    
        /**
             * 预览
             */
        // 计算屏幕参数:宽、高 、屏幕高宽比、尺寸
        int aspRatioW = ttv.getWidth(); // 预览View的宽
        int aspRatioH = ttv.getHeight(); // 预览View的高
        Rational asp = new Rational (aspRatioW, aspRatioH); // 屏幕高、宽比
        Size screen = new Size(aspRatioW, aspRatioH); // 屏幕尺寸
    
        // 通过PreviewConfig注入预览设置
        PreviewConfig pConfig = new PreviewConfig.Builder()
            .setTargetAspectRatio(asp)
            .setTargetResolution(screen)
            .build();
    
        // 根据预览配置生成预览对象,并设置预览回调(每一帧画面都调用一次该回调函数)
        Preview preview = new Preview(pConfig);
        preview.setOnPreviewOutputUpdateListener(new Preview.OnPreviewOutputUpdateListener() {
          
          
            @Override
            public void onUpdated(Preview.PreviewOutput output) {
          
          
                // 需要移除父组件后重新添加View组件,固定写法
                ViewGroup parent = (ViewGroup) ttv.getParent();
                parent.removeView(ttv);
                parent.addView(ttv, 0);
    
                ttv.setSurfaceTexture(output.getSurfaceTexture());
                updateTransform();
            }
        });
    
        /**
         * 分析
         */
        // 创建Handler用以在子线程处理数据
        HandlerThread handlerThread = new HandlerThread("Image_Analyze");
        handlerThread.start();
        // 创建ImageAnalysisConfig 配置
        ImageAnalysisConfig imageAnalysisConfig = new ImageAnalysisConfig.Builder()
            .setCallbackHandler(new Handler(handlerThread.getLooper()))
            .setImageReaderMode(ImageAnalysis.ImageReaderMode.ACQUIRE_LATEST_IMAGE)
            .setTargetAspectRatio(asp)
            .build();
    	// 根据分析配置生成分析对象,并设置分析对象(需要自定义分析类,并实现ImageAnalysis.Analyzer接口)
        ImageAnalysis imageAnalysis = new ImageAnalysis(imageAnalysisConfig);
        imageAnalysis.setAnalyzer(new MyAnalyzer());
    
    
        // 将当前Activity和preview 绑定生命周期
        CameraX.bindToLifecycle(this, preview, imageAnalysis);
    }
    /**
     * 自定义Analyzer类, 实现ImageAnalysis.Analyzer接口
     * anylyze()是每一帧画面的回调函数
     */
    private class MyAnalyzer implements ImageAnalysis.Analyzer {
          
          
        @Override
        public void analyze(ImageProxy image, int rotationDegrees) {
          
          
            // 在这里对每一帧画面进行处理
            final Image img = image.getImage();
            if (img != null) {
          
          
                Log.d("MainActivity", "Image Time Stamp is: " + img.getTimestamp());
            }
        }
    }
    

参考: 开始使用Android CameraX
Demo 源码:Github地址

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转载自blog.csdn.net/teolih/article/details/120338271