拖到任意处,脚本命名TrimCanvasEditor,根据其他改的,新增了获取图片最大大小,获取第一张图片路径
代码部分:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System
拖到任意处,脚本命名TrimCanvasEditor,根据其他改的,新增了获取图片最大大小,获取第一张图片路径
代码部分:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System