Android最好用的底部导航栏,开源框架

转载自这个项目的github地址:https://github.com/xubinhong/BottomBar

这个底部导航栏的特点:

1.告别xml中的item布局,一切icon、title统统绘制得出;

2.扁平化,由于icon、title都是绘制得出的,所以只需要一个view即可,无需父布局

3.为你处理好碎片切换事务,告别冗余代码,让你从此光速开发

4.不怕需求变动,拔插式体验,增删item,只需修改1行代码

5.源代码十分简单,有助于使用者开发高度适配自身需求的底部

使用方式

1.只需要到给出的github地址中拷贝BottomBar类到你的包下即可,或者自己创建一个类名字叫BottomBar,复制如下代码并导包:

public class BottomBar extends View{

    private Context context;

    public BottomBar(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
        this.context = context;
    }

    //
    //提供的api 并且根据api做一定的物理基础准备
    //

    private int containerId;

    private List<Class> fragmentClassList = new ArrayList<>();
    private List<String> titleList = new ArrayList<>();
    private List<Integer> iconResBeforeList = new ArrayList<>();
    private List<Integer> iconResAfterList = new ArrayList<>();

    private List<Fragment> fragmentList = new ArrayList<>();

    private int itemCount;

    private Paint paint = new Paint();

    private List<Bitmap> iconBitmapBeforeList = new ArrayList<>();
    private List<Bitmap> iconBitmapAfterList = new ArrayList<>();
    private List<Rect> iconRectList = new ArrayList<>();

    private int currentCheckedIndex;
    private int firstCheckedIndex;

    private int titleColorBefore = Color.parseColor("#999999");
    private int titleColorAfter = Color.parseColor("#ff5d5e");

    private int titleSizeInDp = 10;
    private int iconWidth = 20;
    private int iconHeight = 20;
    private int titleIconMargin = 5;

    public BottomBar setContainer(int containerId) {
        this.containerId = containerId;
        return this;
    }

    public BottomBar setTitleBeforeAndAfterColor(String beforeResCode, String AfterResCode) {//支持"#333333"这种形式
        titleColorBefore = Color.parseColor(beforeResCode);
        titleColorAfter = Color.parseColor(AfterResCode);
        return this;
    }

    public BottomBar setTitleSize(int titleSizeInDp) {
        this.titleSizeInDp = titleSizeInDp;
        return this;
    }

    public BottomBar setIconWidth(int iconWidth) {
        this.iconWidth = iconWidth;
        return this;
    }

    public BottomBar setTitleIconMargin(int titleIconMargin) {
        this.titleIconMargin = titleIconMargin;
        return this;
    }

    public BottomBar setIconHeight(int iconHeight) {
        this.iconHeight = iconHeight;
        return this;
    }

    public BottomBar addItem(Class fragmentClass, String title, int iconResBefore, int iconResAfter) {
        fragmentClassList.add(fragmentClass);
        titleList.add(title);
        iconResBeforeList.add(iconResBefore);
        iconResAfterList.add(iconResAfter);
        return this;
    }

    public BottomBar setFirstChecked(int firstCheckedIndex) {//从0开始
        this.firstCheckedIndex = firstCheckedIndex;
        return this;
    }

    public void build() {
        itemCount = fragmentClassList.size();
        //预创建bitmap的Rect并缓存
        //预创建icon的Rect并缓存
        for (int i = 0; i < itemCount; i++) {
            Bitmap beforeBitmap = getBitmap(iconResBeforeList.get(i));
            iconBitmapBeforeList.add(beforeBitmap);

            Bitmap afterBitmap = getBitmap(iconResAfterList.get(i));
            iconBitmapAfterList.add(afterBitmap);

            Rect rect = new Rect();
            iconRectList.add(rect);

            Class clx = fragmentClassList.get(i);
            try {
                Fragment fragment = (Fragment) clx.newInstance();
                fragmentList.add(fragment);
            } catch (InstantiationException | IllegalAccessException e) {
                e.printStackTrace();
            }
        }

        currentCheckedIndex = firstCheckedIndex;
        switchFragment(currentCheckedIndex);

        invalidate();
    }

    private Bitmap getBitmap(int resId) {
        BitmapDrawable bitmapDrawable = (BitmapDrawable) context.getResources().getDrawable(resId);
        return bitmapDrawable.getBitmap();
    }

    //
    //初始化数据基础
    //

    @Override
    protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
        super.onLayout(changed, left, top, right, bottom);
        initParam();
    }

    private int titleBaseLine;
    private List<Integer> titleXList = new ArrayList<>();

    private int parentItemWidth;

    private void initParam() {
        if (itemCount != 0) {
            //单个item宽高
            parentItemWidth = getWidth() / itemCount;
            int parentItemHeight = getHeight();

            //图标边长
            int iconWidth = dp2px(this.iconWidth);//先指定20dp
            int iconHeight = dp2px(this.iconHeight);

            //图标文字margin
            int textIconMargin = dp2px(((float)titleIconMargin)/2);//先指定5dp,这里除以一半才是正常的margin,不知道为啥,可能是图片的原因

            //标题高度
            int titleSize = dp2px(titleSizeInDp);//这里先指定10dp
            paint.setTextSize(titleSize);
            Rect rect = new Rect();
            paint.getTextBounds(titleList.get(0), 0, titleList.get(0).length(), rect);
            int titleHeight = rect.height();

            //从而计算得出图标的起始top坐标、文本的baseLine
            int iconTop = (parentItemHeight - iconHeight - textIconMargin - titleHeight)/2;
            titleBaseLine = parentItemHeight - iconTop;

            //对icon的rect的参数进行赋值
            int firstRectX = (parentItemWidth - iconWidth) / 2;//第一个icon的左
            for (int i = 0; i < itemCount; i++) {
                int rectX = i * parentItemWidth + firstRectX;

                Rect temp = iconRectList.get(i);

                temp.left = rectX;
                temp.top = iconTop ;
                temp.right = rectX + iconWidth;
                temp.bottom = iconTop + iconHeight;
            }

            //标题(单位是个问题)
            for (int i = 0; i < itemCount; i ++) {
                String title = titleList.get(i);
                paint.getTextBounds(title, 0, title.length(), rect);
                titleXList.add((parentItemWidth - rect.width()) / 2 + parentItemWidth * i);
            }
        }
    }

    private int dp2px(float dpValue) {
        float scale = context.getResources().getDisplayMetrics().density;
        return (int) (dpValue * scale + 0.5f);
    }

    //
    //根据得到的参数绘制
    //

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);//这里让view自身替我们画背景 如果指定的话

        if (itemCount != 0) {
            //画背景
            paint.setAntiAlias(false);
            for (int i = 0; i < itemCount; i++) {
                Bitmap bitmap = null;
                if (i == currentCheckedIndex) {
                    bitmap = iconBitmapAfterList.get(i);
                } else {
                    bitmap = iconBitmapBeforeList.get(i);
                }
                Rect rect = iconRectList.get(i);
                canvas.drawBitmap(bitmap, null, rect, paint);//null代表bitmap全部画出
            }

            //画文字
            paint.setAntiAlias(true);
            for (int i = 0; i < itemCount; i ++) {
                String title = titleList.get(i);
                if (i == currentCheckedIndex) {
                    paint.setColor(titleColorAfter);
                } else {
                    paint.setColor(titleColorBefore);
                }
                int x = titleXList.get(i);
                canvas.drawText(title, x, titleBaseLine, paint);
            }
        }
    }

    //
    //点击事件:我观察了微博和掌盟,发现down和up都在该区域内才响应
    //

    int target = -1;

    @SuppressLint("ClickableViewAccessibility")
    @Override
    public boolean onTouchEvent(MotionEvent event) {
        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN :
                target = withinWhichArea((int)event.getX());
                break;
            case MotionEvent.ACTION_UP :
                if (event.getY() < 0) {
                    break;
                }
                if (target == withinWhichArea((int)event.getX())) {
                    //这里触发点击事件
                    switchFragment(target);
                    currentCheckedIndex = target;
                    invalidate();
                }
                target = -1;
                break;
        }
        return true;
        //这里return super为什么up执行不到?是因为return super的值,全部取决于你是否
        //clickable,当你down事件来临,不可点击,所以return false,也就是说,而且你没
        //有设置onTouchListener,并且控件是ENABLE的,所以dispatchTouchEvent的返回值
        //也是false,所以在view group的dispatchTransformedTouchEvent也是返回false,
        //这样一来,view group中的first touch target就是空的,所以intercept标记位
        //果断为false,然后就再也进不到循环取孩子的步骤了,直接调用dispatch-
        // TransformedTouchEvent并传孩子为null,所以直接调用view group自身的dispatch-
        // TouchEvent了
    }

    private int withinWhichArea(int x) { return x/parentItemWidth; }//从0开始

    //
    //碎片处理代码
    //
    private Fragment currentFragment;

    //注意 这里是只支持AppCompatActivity 需要支持其他老版的 自行修改
    protected void switchFragment(int whichFragment) {
        Fragment fragment = fragmentList.get(whichFragment);
        int frameLayoutId = containerId;

        if (fragment != null) {
            FragmentTransaction transaction = ((AppCompatActivity)context).getSupportFragmentManager().beginTransaction();
            if (fragment.isAdded()) {
                if (currentFragment != null) {
                    transaction.hide(currentFragment).show(fragment);
                } else {
                    transaction.show(fragment);
                }
            } else {
                if (currentFragment != null) {
                    transaction.hide(currentFragment).add(frameLayoutId, fragment);
                } else {
                    transaction.add(frameLayoutId, fragment);
                }
            }
            currentFragment = fragment;
            transaction.commit();
        }
    }
}

2.xml中

<com.example.bottombar.BottomBar
    android:background="#FFFFFF"
    android:id="@+id/bottom_bar"
    android:layout_width="match_parent"
    android:layout_height="46dp"
    android:layout_gravity="bottom" />

3.java代码中

BottomBar bottomBar = findViewById(R.id.bottom_bar);
bottomBar.setContainer(R.id.fl_container)
        .setTitleBeforeAndAfterColor("#999999", "#ff5d5e")
        .addItem(Fragment1.class,
                "首页",
                R.drawable.item1_before,
                R.drawable.item1_after)
        .addItem(Fragment2.class,
                "订单",
                R.drawable.item2_before,
                R.drawable.item2_after)
        .addItem(Fragment3.class,
                "我的",
                R.drawable.item3_before,
                R.drawable.item3_after)
        .build();

设置了容器frame layout

设置了字体选中前后的颜色

增加了item,并且给item绑定碎片,设定选中前后的drawable以及文本

就这么简单的代码,就搞定了一切!效果如下:

image.png

而如果你正常写一个底部导航栏是怎样的?

1.item布局,你还得精心设置半天

2.底部title布局,引入若干

3.title布局放到主布局中

4.java代码中要通过findViewById找到所有item

5.给所有item设置点击事件

6.点击事件内作碎片的切换

7.当你如果要增加一个item的时候,前面的又要大幅度修改,而且代码冗余程度极高

如果你对里面icon、title的位置不满意,有更多的api供你选择

setTitleSize,以dp为单位

setIconWidth,图标宽度

setIconHeight,图标高度

setTitleIconMargin,标题图标间距

setFirstChecked,设置第一个默认选中item

由于源代码简单,易于阅读,开发者更可以自行修改源码

底部导航栏设计思路

根据api中获取的参数,计算出icon、title的精确位置,并在onDraw中绘制

在onTouchEvent里,根据触摸点,获知点击区域,响应Icon、title的更改事件以及碎片的切换事件

另一个BottomBar的实战应用可以看:

https://blog.csdn.net/qq_36523667/article/details/79983010

再次证明了,BottomBar,实在太方便啦!

@希望能帮到大家!

在这里插入图片描述

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转载自blog.csdn.net/HelloGuoYing/article/details/100693398