netty5----心跳

netty3心跳:

package com.heart;

import java.net.InetSocketAddress;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

import org.jboss.netty.bootstrap.ServerBootstrap;
import org.jboss.netty.channel.ChannelPipeline;
import org.jboss.netty.channel.ChannelPipelineFactory;
import org.jboss.netty.channel.Channels;
import org.jboss.netty.channel.socket.nio.NioServerSocketChannelFactory;
import org.jboss.netty.handler.codec.string.StringDecoder;
import org.jboss.netty.handler.codec.string.StringEncoder;
import org.jboss.netty.handler.timeout.IdleStateHandler;
import org.jboss.netty.util.HashedWheelTimer;
/**
 * netty服务端入门
 */
public class Server {

    public static void main(String[] args) {
        //服务类
        ServerBootstrap bootstrap = new ServerBootstrap();
        
        //boss线程监听端口,worker线程负责数据读写
        ExecutorService boss = Executors.newCachedThreadPool();
        ExecutorService worker = Executors.newCachedThreadPool();
        
        //设置niosocket工厂
        bootstrap.setFactory(new NioServerSocketChannelFactory(boss, worker));
        
        final HashedWheelTimer hashedWheelTimer = new HashedWheelTimer();
        //设置管道的工厂
        bootstrap.setPipelineFactory(new ChannelPipelineFactory() {
            
            @Override
            public ChannelPipeline getPipeline() throws Exception {

                ChannelPipeline pipeline = Channels.pipeline();
                pipeline.addLast("idle", new IdleStateHandler(hashedWheelTimer, 5, 5, 10));
                pipeline.addLast("decoder", new StringDecoder());
                pipeline.addLast("encoder", new StringEncoder());
                pipeline.addLast("helloHandler", new HelloHandler());
                return pipeline;
            }
        });
        bootstrap.bind(new InetSocketAddress(10101));
        System.out.println("start!!!");
    }
}
package com.heart;

import org.jboss.netty.channel.ChannelEvent;
import org.jboss.netty.channel.ChannelFuture;
import org.jboss.netty.channel.ChannelFutureListener;
import org.jboss.netty.channel.ChannelHandlerContext;
import org.jboss.netty.channel.MessageEvent;
import org.jboss.netty.channel.SimpleChannelHandler;
import org.jboss.netty.handler.timeout.IdleState;
import org.jboss.netty.handler.timeout.IdleStateEvent;

/*
心跳
idleStateHandler:用来检测会话状态。一个用户长时间没有发数据,会话一直空闲,就要把会话断掉,强制下线。
可以写定时器定时去检测。
5秒没有读,5秒没有写,10秒没有读也没有写,就抛出事件。

客户端突然断电,tcp是来不及发送断开数据包的,否则就会一直存在僵尸的会话。
客户端定时发送请求,长时间不发送,就断开连接。
*/

public class HelloHandler extends SimpleChannelHandler /*,IdleStateAwareChannelHandle*/{

    @Override
    public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) throws Exception {
        System.out.println(e.getMessage());
    }

    //时间过长没有收到客户端数据,就会抛出IdleStateEvent。
    @Override
    public void handleUpstream(final ChannelHandlerContext ctx, ChannelEvent e) throws Exception {
        if (e instanceof IdleStateEvent) {//如果事件是IdleStateEvent
            if(((IdleStateEvent)e).getState() == IdleState.ALL_IDLE){
                System.out.println("提玩家下线");
                //关闭会话,整个socket就断了
                //ctx.getChannel().close();
                ChannelFuture write = ctx.getChannel().write("超时, you will close");
                write.addListener(new ChannelFutureListener() {//写完数据之后要做的事情
                    @Override
                    public void operationComplete(ChannelFuture future) throws Exception {
                         ctx.getChannel().close();
                    }
                });
            }
        } else {//不是这个事件,就继续向下传递,
            super.handleUpstream(ctx, e);
        }
    }
}

netty5心跳:

package com.heart;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;
import io.netty.handler.timeout.IdleStateHandler;

/**
 * netty5服务端
 */
public class Server {

    public static void main(String[] args) {
        //服务类
        ServerBootstrap bootstrap = new ServerBootstrap();
        //boss和worker
        EventLoopGroup boss = new NioEventLoopGroup();
        EventLoopGroup worker = new NioEventLoopGroup();
        
        try {
            //设置线程池
            bootstrap.group(boss, worker);
            //设置socket工厂、
            bootstrap.channel(NioServerSocketChannel.class);
            //设置管道工厂
            bootstrap.childHandler(new ChannelInitializer<Channel>() {
                @Override
                protected void initChannel(Channel ch) throws Exception {
                    ch.pipeline().addLast(new IdleStateHandler(5, 5, 10));
                    ch.pipeline().addLast(new StringDecoder());
                    ch.pipeline().addLast(new StringEncoder());
                    ch.pipeline().addLast(new ServerHandler());
                }
            });
            
            //netty3中对应设置如下
            //bootstrap.setOption("backlog", 1024);
            //bootstrap.setOption("tcpNoDelay", true);
            //bootstrap.setOption("keepAlive", true);
            //设置参数,TCP参数
            bootstrap.option(ChannelOption.SO_BACKLOG, 2048);//serverSocketchannel的设置,链接缓冲池的大小
            bootstrap.childOption(ChannelOption.SO_KEEPALIVE, true);//socketchannel的设置,维持链接的活跃,清除死链接
            bootstrap.childOption(ChannelOption.TCP_NODELAY, true);//socketchannel的设置,关闭延迟发送
            //绑定端口
            ChannelFuture future = bootstrap.bind(10101);
            System.out.println("start");
            //等待服务端关闭
            future.channel().closeFuture().sync();
        } catch (Exception e) {
            e.printStackTrace();
        } finally{
            //释放资源
            boss.shutdownGracefully();
            worker.shutdownGracefully();
        }
    }
}
package com.heart;

import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.handler.timeout.IdleState;
import io.netty.handler.timeout.IdleStateEvent;
/**
 * 服务端消息处理
 */
public class ServerHandler extends SimpleChannelInboundHandler<String> {

    @Override
    protected void messageReceived(ChannelHandlerContext ctx, String msg) throws Exception {
        System.out.println(msg);
        ctx.channel().writeAndFlush("hi");
        ctx.writeAndFlush("hi");
    }

    @Override
    public void userEventTriggered(final ChannelHandlerContext ctx, Object evt) throws Exception {
        if(evt instanceof IdleStateEvent){
            IdleStateEvent event = (IdleStateEvent)evt;
            if(event.state() == IdleState.ALL_IDLE){
                //清除超时会话
                ChannelFuture writeAndFlush = ctx.writeAndFlush("超时,you will close");
                writeAndFlush.addListener(new ChannelFutureListener() {
                    @Override
                    public void operationComplete(ChannelFuture future) throws Exception {
                        ctx.channel().close();
                    }
                });
            }
        }else{
            super.userEventTriggered(ctx, evt);
        }
    }

    /**
     * 新客户端接入
     */
    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {
        System.out.println("channelActive");
    }

    /**
     * 客户端断开
     */
    @Override
    public void channelInactive(ChannelHandlerContext ctx) throws Exception {
        System.out.println("channelInactive");
    }

    /**
     * 异常
     */
    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        cause.printStackTrace();
    }
}

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转载自www.cnblogs.com/yaowen/p/9053566.html