设计模式二:建造者模式

建造者模式

想要创建一个由多个部分构成的对象,而且他的构成需要一步接一步地完成。只有当各个部分都创建好,这个对象才是完整的。这时就需要建造者模式

建造者设计模式:将一个复杂对象的构造过程与其表现分离,构造过程可用于创建多个不同的表现。

该模式中有两个参与者:建造者指挥者

建造者负责创建复杂对象的各个组成部分。

指挥者使用建造者实例控制建造的过程。

建造者模式与工厂模式的区别

1.工厂模式以单个步骤创建对象,而建造者模式以多个步骤创建独享,并且几乎始终使用同一个指挥者;

2.在工厂模式下,会立即返回一个创建好的对象;而在建造者模式下,仅在需要时客户端代码才显示地请求指挥者返回最终的对象。

其实在django-widgy中建造者模式就得到了实际应用。django-widgy是一个Django的第三方树编辑器扩展,可用作内容管理系统(Content Management System, CMS)。它包含一个网页构建器,用在创建不同布局的HTML页面。

1. 建造者模式的苹果电脑应用案例

类里面套一个类,这种写法可以禁止直接实例化一个类的简洁方式

一个苹果电脑的例子,制造商将所有的硬件规格都隐藏了起来,客户只知道去买某个品牌和型号的笔记本

可以看到只有AppleFactory类实例化, 但生产的其他参数都隐藏了起来,无法直接实例化生产过程MacMini14
过程的参数,让购买者无需关心内部生产的过程

MINI14 = '1.4GHZ Mac mini'

class AppleFactory:

    class MacMini14:

        def __init__(self):
            self.memory = 4 # 单位为GB
            self.hdd = 500 # 单位为GB
            self.gpu = 'Intel HD Graphics 5000'

        def __str__(self):
            info = ('Model: {}'.format(MINI14),
                    'Memory: {}GB'.format(self.memory),
                    'Hard Disk: {}GB'.format(self.hdd),
                    'Graphics Card: {}'.format(self.gpu))
            return '\n'.join(info)

    def build_computer(self, model):
        if (model == MINI14):
            return self.MacMini14()
        else:
            print("I don't know how to build {}".format(model))

if __name__ == '__main__':
    afac = AppleFactory()
    mac_mini = afac.build_computer(MINI14)
    print(mac_mini)

使用命名参数

使用实参列表展开

工厂模式和建造者模式的区别

  1. 工厂模式以单个步骤创建对象,创建者模式以多个步骤创建对象,并且几乎始终会使用一个指挥者。
  2. 在工厂模式下,会立即返回一个创建好的对象;而在建造者模式下,仅在需要时客户端代码才显示地请求指挥者返回最终的对象

2. 案例二:作为指挥者向制造商提供指令,制作想要的电脑

首先实例化HardwareEngineer,调用并传参construct_computer(self, memory, hdd, gpu),再去实例化ComputerBuilder()--> Computer()

列表式执行函数

        [step for step in (self.builder.configure_momory(memory),
                           self.builder.configure_hdd(hdd),
                           self.builder.configure_gpu(gpu))]
class Computer:

    def __init__(self, serial_number):
        self.serial = serial_number
        self.memory = None  # 单位为GB
        self.hdd = None     # 单位为GB
        self.gpu = None

    def __str__(self):
        info = ('Memory: {}GB'.format(self.memory),
                'Hard Disk: {}GB'.format(self.hdd),
                'Graphics Card: {}'.format(self.gpu))
        return '\n'.join(info)


class ComputerBuilder:

    def __init__(self):
         self.computer = Computer('AG23385193')

    def configure_momory(self, amount):
        self.computer.memory = amount

    def configure_hdd(self, amount):
        self.computer.hdd = amount

    def configure_gpu(self, gpu_model):
        self.computer.gpu = gpu_model


class HardwareEngineer:

    def __init__(self):
        self.builder = None

    def construct_computer(self, memory, hdd, gpu):
        self.builder = ComputerBuilder()
        [step for step in (self.builder.configure_momory(memory),
                           self.builder.configure_hdd(hdd),
                           self.builder.configure_gpu(gpu))]


    @property
    def computer(self):
        return self.builder.computer


def main():
    engineer = HardwareEngineer()
    engineer.construct_computer(hdd=500, memory=8, gpu='GeForce GTX 650 Ti')
    computer = engineer.computer
    print(computer)

if __name__ == '__main__':
    '''
    通过HardwareEngineer(传参调用ComputerBuilder,可以使用其他类也可以) --> ComputerBuilder --> Computer(负责打印输出数据)
    '''
    main()

可以看出,类实例化是一层一层的进行的,但是得指挥者main()却只是执行时进行了一次实例化

3. 使用建造者(builder)模式制作Pizza

制作披萨需要特定的顺序,才能制作:

先要准备:配料、调味料、生面团

然后,生面团上面撒上调味料和配料

根据不同的pizza的要求,有不同的烘焙时间,依赖于生面团的厚度和使用的配料

应用中有两个建造者:

  1. 制作玛格丽特披萨(MargaritaBuilder)
  2. 制作奶油熏肉披萨(CreamyBaconBuilder)

from enum import Enum
import time

PizzaProgress = Enum('PizzaProgress', 'queued preparation baking ready')
PizzaDough = Enum('PizzaDough', 'thin thick')
PizzaSauce = Enum('PizzaSauce', 'tomato creme_fraiche')
PizzaTopping = Enum('PizzaTopping', 'mozzarella double_mozzarella bacon ham mushrooms red_onion oregano')
STEP_DELAY = 3

class Pizza:

    def __init__(self, name):
        self.name = name
        self.dough = None
        self.sauce = None
        self.topping =[]

    def __str__(self):
        return self.name

    def prepare_dough(self, dough):
        self.dough = dough
        print('preparing the {} dough of your {}...'.format(self.dough.name, self))
        time.sleep(STEP_DELAY)
        print('done with the {} dough'.format(self.dough.name))


class MargaritaBuilder:

    def __init__(self):
        self.pizza = Pizza('margarita')
        self.progress = PizzaProgress.queued
        self.baking_time = 5

    def prepare_dough(self):
        self.progress = PizzaProgress.preparation
        self.pizza.prepare_dough(PizzaDough.thin)

    def add_sauce(self):
        print('adding the tomato sauce to your margarita...')
        self.pizza.sauce = PizzaSauce.tomato
        time.sleep(STEP_DELAY)
        print('done with the tomato sauce')

    def add_topping(self):
        print('adding the topping (double mozzarella, oregano) to your margarita')
        self.pizza.topping.append([i for i in
                                   (PizzaTopping.double_mozzarella, PizzaTopping.oregano)])
        time.sleep(STEP_DELAY)
        print('done with the topping (double mozzarrella, oregano)')

    def bake(self):
        self.progress = PizzaProgress.baking
        print('baking your margarita for {} seconds'.format(self.baking_time))
        time.sleep(self.baking_time)
        self.progress = PizzaProgress.ready
        print('your margarita is ready')


class CreamyBaconBuilder:

    def __init__(self):
        self.pizza = Pizza('creamy bacon')
        self.progress = PizzaProgress.queued
        self.baking_time = 7

    def prepare_dough(self):
        self.progress = PizzaProgress.preparation
        self.pizza.prepare_dough(PizzaDough.thick)

    def add_sauce(self):
        print('adding the creme fraiche sauce to your creamy bacon')
        self.pizza.sauce = PizzaSauce.creme_fraiche
        time.sleep(STEP_DELAY)
        print('done with the creme fraiche sauce')

    def add_topping(self):
        print('adding the topping (mozzarella, bacon, ham, mushrooms, red onion, oregano) to your creamy bacon')
        self.pizza.topping.append([t for t in
                                   (PizzaTopping.mozzarella, PizzaTopping.bacon,
                                    PizzaTopping.ham, PizzaTopping.mushrooms,
                                    PizzaTopping.red_onion, PizzaTopping.oregano)])
        time.sleep(STEP_DELAY)
        print('done with the topping (mozzarella, bacon, ham, mushroom, red onion, oregano)')

    def bake(self):
        self.progress = PizzaProgress.baking
        print('baking your creamy bacon for {} second'.format(self.baking_time))
        time.sleep((self.baking_time))
        self.progress = PizzaProgress.ready
        print('your creamy bacon is ready')


class Waiter:

    def __init__(self):
        self.builder = None

    def construct_pizza(self, builder):
        self.builder = builder
        [step() for step in (builder.prepare_dough,
                             builder.add_sauce, builder.add_topping, builder.bake)]

    @property
    def pizza(self):
        return self.builder.pizza


def validata_style(builders):
    try:
        pizza_style = input('What pizza would you like, [m]argarita or [c]reamy bacon? ')
        builder = builders[pizza_style]()
        valid_input = True
    except KeyError as err:
        print('Sorry, only margarita (key m) and creamy bacon (key c) are available')
        return (False, None)
    return (True, builder)

def main():
    builders = dict(m=MargaritaBuilder, c=CreamyBaconBuilder)
    valid_input = False
    while not valid_input:
        valid_input, builder = validata_style(builders)
    print()
    waiter = Waiter()
    waiter.construct_pizza(builder)
    pizza = waiter.pizza
    print()
    print('Enjoy your {}!'.format(pizza))

if __name__ == '__main__':
    main()

4.链式调用建造者方法(流利的建造者):Pizza链式方法

Pizza类中包含PizzaBuilder()

build() 实例化Pizza(), 传入参数self,就是Pizza的形参builder

class Pizza:

    def __init__(self, builder):
        self.garlic = builder.garlic
        self.extra_cheese = builder.extra_cheese

    def __str__(self):
        garlic = 'yes' if self.garlic else 'no'
        cheese = 'yes' if self.extra_cheese else 'no'
        info = ('Garlic: {}'.format(garlic), 'Extra cheese: {}'.format(cheese))
        return '\n'.join(info)

    class PizzaBuilder:

        def __init__(self):
            self.extra_cheese = False
            self.garlic = False

        def add_garlic(self):
            self.garlic = True
            return self

        def add_extra_cheese(self):
            self.extra_cheese = True
            return self

        def build(self):
            # 实例化Pizza(), 传入参数self,就是Pizza的形参builder
            return Pizza(self)

if __name__ == '__main__':
    # Pizza类中包含PizzaBuilder()
    pizza = Pizza.PizzaBuilder().add_garlic().add_extra_cheese().build()
    print(pizza)
    # a = Pizza
    # print(a)
    # b = a.PizzaBuilder()
    # print(b)
    # c = b.add_garlic().add_extra_cheese().build()
    # print(c)

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转载自www.cnblogs.com/myt2000/p/11570037.html