一、重要函数
1.定时器函数介绍
注意事项:1.定时器代号不为0,且在同一个窗口内唯一;
2.时间间隔单位是千分之一秒;
3.专门处理VM_TIMER消息的函数,若不需要则设为NULL,把消息处理放到WndProc函数中;
2.定时器删除函数
Bool KillTimer( int 定时器代号 );
二、基本思路
1.声明位图数组来存储要循环贴图的图片;
2.把每一张图片的名称使用sprintf函数转换成字符串格式存储起来,然后依次加载到位图数组当中;
3.设置定时器,每间隔一段时间,定时器向消息处理函数发送VM_TIMER消息,接着进行绘图,达到循环贴图的目的
三、代码如下
#include "stdafx.h"
#include <stdio.h>
HINSTANCE hInst;
HBITMAP girl[8];//存储各张人物位图
HDC mdc,hdc;//hdc用于存储窗口DC
int num;//记录目前显示的图号
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
void MyPaint(HDC hdc);
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
MSG msg;
MyRegisterClass(hInstance);
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = NULL;
wcex.hCursor = NULL;
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = NULL;
wcex.lpszClassName = "canvas";
wcex.hIconSm = NULL;
return RegisterClassEx(&wcex);
}
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
char filename[20] = "";
int i;
hInst = hInstance;
hWnd = CreateWindow("canvas", "绘图窗口" , WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
MoveWindow(hWnd,10,10,520,324,true);
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
hdc = GetDC(hWnd);
mdc = CreateCompatibleDC(hdc);
for(i=0;i<8;i++)
{
sprintf(filename,"girl%d.bmp",i);
girl[i] = (HBITMAP)LoadImage(NULL,filename,IMAGE_BITMAP,500,281,LR_LOADFROMFILE);
}
num = 0;
SetTimer(hWnd,1,100,NULL);//设置定时器,每隔0.1s发送一次消息
MyPaint(hdc);
return TRUE;
}
void MyPaint(HDC hdc)
{
if(num == 8)
num = 0;
SelectObject(mdc,girl[num]);
BitBlt(hdc,0,0,500,281,mdc,0,0,SRCCOPY);
num++;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int i;
switch (message)
{
case WM_TIMER:
MyPaint(hdc);
break;
case WM_DESTROY:
DeleteDC(mdc);
ReleaseDC(hWnd,hdc);
for(i=0;i<8;i++)
DeleteObject(girl[i]);//删除逻辑笔、画笔、字体、位图、区域或者调色板的句柄
KillTimer(hWnd,1);//删除定时器1
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}