- 构造方法
GameObject sk = new GameObject("bill", typeof(SpringJoint));
- 一些方法
print(gameObject.GetInstanceID());
BoxCollider[] gg= FindObjectsOfType<BoxCollider>();
object[] ss = FindObjectsOfType(typeof(BoxCollider));
GameObject sk = new GameObject("bill", typeof(SpringJoint));
print(gameObject.GetInstanceID());
BoxCollider[] gg= FindObjectsOfType<BoxCollider>();
object[] ss = FindObjectsOfType(typeof(BoxCollider));