Unity Ui点击事件实现

版权声明:转载请注明,谢谢 https://blog.csdn.net/qq_38655924/article/details/83382022

1.在Main Camera上 添加 Physics Raycaster组件
2.场景里需要有 EventSystem (Create - UI- EventSystem)
3.物体需要有Collider 
4.在需要点击的物体上挂脚本 并根据需求实现以下接口 以及方法
IPointerClickHandler    
IPointerDownHandler  
IPointerEnterHandler 
IPointerExitHandler  
IPointerUpHandler   


using System.Collections;

using System.Collections.Generic;

using UnityEngine;

using UnityEngine.EventSystems;

 

public class ColorPickerController : MonoBehaviour,IPointerClickHandler {

 

 

	// Use this for initialization

	void Start () {

		

	}

	

	// Update is called once per frame

	void Update () {

		

	}

 

	#region IPointerClickHandler implementation

	public void OnPointerClick (PointerEventData eventData)

	{

		Debug.Log ("点击");

		

	}

	#endregion

}


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转载自blog.csdn.net/qq_38655924/article/details/83382022
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